Duske05

Serbia
Streamer
On FACEIT since 2016 200 matches tracked 79 matches in 30 days
ELO ▲ 268
1,292
30-day peak: 1,358
Rank EU
#871,045
Serbia #7,571 in Serbia

How does Duske05 play?

Rating 0.97 K/R 0.69 ADR 73.5 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 200 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 28%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 6 average.
Clutcher
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 12%
Opening duels won 47%−2 pp · Ø 49% better than 30%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 73%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (45%).

Headshot rate 39%−6 pp · Ø 45% better than 17%
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 1.00+0.03 · Ø 0.97 better than 61%
Pistol kills per match 2.0
Knife kills 3 in 200 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so slightly below the average (2.1).

2K rounds 12.7%−0.1 pp · Ø 12.8% better than 43%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 35%
MVPs per match 2.0−0.1 · Ø 2.1 better than 32%
4Ks and aces 13x 4K, 0 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.26).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 70%
Enemies flashed per round 0.09−0.17 · Ø 0.26 better than 8%
Deaths per round 69%−4 pp · Ø 73% better than 89%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.10, Rating +0.12, ADR +5.7, ELO +192
= Stayed the same
Win rate at 50%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: October 2026 with 0.72. Last 3 months: 0.71 (at the start 0.61). Right on the average (0.71).

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −268 ELO
23 matches · 30% win rate
In match 3 of the day −237 ELO
33 matches · 39% win rate
On Wednesdays −113 ELO, win rate 40%

Duske05 loses the most ELO on Anubis: −268 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.74 · Ancient
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
55% better than 66%
0.70 better than 44%
76.3 better than 36%
0.97 better than 44%
42% of 217 duels better than 13%
37% of 43 situations right on the average
Mirage51
57% better than 75%
0.71 better than 47%
75.5 better than 32%
1.03 better than 66%
50% of 141 duels better than 55%
47% of 43 situations better than 74%
Inferno30
57% better than 66%
0.73 better than 67%
79.0 better than 59%
1.06 better than 77%
51% of 92 duels better than 56%
38% of 21 situations better than 56%
Anubis23
30% better than 4%
0.59 better than 4%
66.3 better than 3%
0.83 better than 4%
44% of 61 duels better than 17%
33% of 21 situations better than 35%
Ancient22
41% better than 25%
0.61 better than 8%
61.6 better than 1%
0.90 better than 24%
42% of 52 duels better than 12%
61% of 18 situations better than 94%
Nuke15
53% better than 44%
0.71 better than 43%
76.3 better than 41%
1.01 better than 55%
62% of 60 duels better than 93%
36% of 11 situations better than 43%
Cache5
20% -
0.66 -
70.7 -
0.85-
38% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Duske05 plays

Across 200 matches Duske05 averages K/R 0.69, ADR 73.5 and a rating of 0.97. Biggest strength: Deaths per round at just 69% (lower is better), better than 89% of level 6 players. Most room to improve: Rounds with first kill at 7%, better than only 12% of level 6 players. Averages 14.9 kills per match with 39% headshots. The strongest map is Mirage with a 57% win rate in 51 matches. In 70 of 200 matches the rating was 1.10 or higher (35%), in 86 it was below 0.90. In 161 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.01. Duske05 loses the most ELO on Anubis (−268 ELO, win rate 30%). Things go best in match 2 of the day (+340 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +340 ELO. Improved over the last three months: K/R +0.10, Rating +0.12, ADR +5.7, ELO +192. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 50%. Last 30 days: 79 matches, win rate 53%, net ELO +276.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.