durchblig

Germany
Streamer

189 followers 16 streams in 30 days 32 avg. viewers last live on Oct 24, 2026

270 matches tracked 42 matches in 30 days
ELO ▼ 168
2,108
30-day peak: 2,276
Rank EU
#184,178
Germany #4,992 in Germany

How does durchblig play?

Rating 1.00 K/R 0.70 ADR 77.7 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 270 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 18% good 1.10 to 1.29 12% normal 0.90 to 1.09 15% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 4%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 54%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.7
Zeus kills1 in 270 matches
Knife kills 4 in 270 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 9%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 14%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 19x 4K, 1 ace in 175 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 74%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 40%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.16, Rating −0.23, ADR −15.9, Headshots −7 pp, Win rate −9 pp, ELO −294

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.49
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.62 (at the start 0.78). Well below the average (0.74).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −245 ELO
51 matches · 35% win rate
In match 1 of the day −241 ELO
73 matches · 42% win rate
Between 18:00 and 24:00 −421 ELO, win rate 44%
On Sundays −168 ELO, win rate 33%

durchblig loses the most ELO on Anubis: −245 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 10 wins in a row · Anubis
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.81 · Dust 2

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
64% better than 90%
0.75 better than 56%
81.8 better than 55%
1.06 better than 62%
55% of 323 duels better than 73%
21% of 48 situations better than 10%
Anubis51
35% better than 7%
0.61 better than 3%
69.2 better than 3%
0.85 better than 2%
47% of 138 duels better than 27%
45% of 40 situations better than 71%
Ancient39
46% better than 27%
0.73 better than 44%
81.5 better than 52%
1.01 better than 42%
58% of 144 duels better than 84%
22% of 18 situations better than 14%
Dust 234
68% better than 95%
0.84 better than 88%
92.0 better than 91%
1.22 better than 93%
60% of 127 duels better than 90%
50% of 16 situations better than 80%
Nuke25
28% better than 1%
0.59 better than 2%
67.9 better than 4%
0.84 better than 3%
49% of 69 duels better than 32%
38% of 16 situations better than 45%
Inferno18
28% better than 3%
0.63 better than 8%
68.9 better than 5%
0.92 better than 12%
44% of 36 duels better than 12%
25% of 12 situations better than 18%
Cache13
54% -
0.63 -
69.2 -
0.96-
52% of 27 duels -
17% of 6 situations -
Vertigo3
33% -
0.61 -
75.4 -
0.79-
56% of 9 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How durchblig plays

Across 270 matches durchblig averages K/R 0.70, ADR 77.7 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 68% win rate in 34 matches. In 98 of 270 matches the rating was 1.10 or higher (36%), in 132 it was below 0.90. In 175 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: July 2026 at 1.15. durchblig loses the most ELO on Anubis (−245 ELO, win rate 35%). Things go best on Mirage (+72 ELO, win rate 64%). From match no. 5 of the day on, things go best: 57% win rate, −162 ELO. Got weaker: K/R −0.16, Rating −0.23, ADR −15.9, Headshots −7 pp, Win rate −9 pp, ELO −294. Last 30 days: 42 matches, win rate 38%, net ELO −240.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.