duman029

Germany
Streamer

518 followers 8 streams in 30 days 2 avg. viewers last live on Nov 1, 2026

243 matches tracked 82 matches in 30 days
ELO ▲ 187
1,484
30-day peak: 1,513
Rank EU
#644,903
Germany #18,106 in Germany

How does duman029 play?

Rating 1.04 (from 114 matches) K/R 0.75 ADR 85.8 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 114 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. Rarely on the AWP.
EntryMulti-killsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

Level 7

Compared with 1,031 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 52%+2 pp · Ø 50% better than 66%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 7%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 5%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (46%).

Headshot rate 38%−8 pp · Ø 46% better than 12%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.94−0.05 · Ø 0.99 better than 29%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.9%).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 83%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 92%
MVPs per match 2.5+0.3 · Ø 2.2 better than 85%
4Ks and aces 24x 4K, 4 aces in 114 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 20%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 27%
Enemies flashed per round 0.07−0.19 · Ø 0.26 better than 6%
Deaths per round 79%+6 pp · Ø 73% better than 3%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.08, ADR +7.5
= Stayed the same
Headshots at 37%, Win rate at 50%, ELO at 1,484
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.86
JanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.79 (at the start 0.71). Clearly above the average (0.72).

Patterns

From the last 243 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −272 ELO
38 matches · 39% win rate
In match 4 of the day −230 ELO
31 matches · 35% win rate
On Fridays −269 ELO, win rate 39%

duman029 loses the most ELO on Mirage: −272 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient
  4. Most kills in a match: 35 · Overpass

Maps in detail

from the last 243 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient56
54% better than 61%
0.73 better than 57%
86.5 better than 85%
1.09 better than 84%
55% of 176 duels better than 80%
17% of 6 situations better than 7%
Anubis49
49% better than 43%
0.76 better than 70%
88.7 better than 91%
1.06 better than 73%
54% of 216 duels better than 72%
33% of 12 situations better than 38%
Inferno44
52% better than 53%
0.75 better than 72%
84.1 better than 76%
1.05 better than 71%
54% of 119 duels better than 73%
20% of 5 situations better than 12%
Mirage38
39% better than 14%
0.73 right on the average
82.2 better than 64%
0.91 better than 19%
47% of 121 duels better than 30%
33% of 9 situations better than 37%
Dust 230
53% better than 59%
0.78 better than 78%
86.0 better than 82%
1.16-
53% of 59 duels better than 67%
20% of 10 situations better than 12%
Nuke14
64% -
0.77 -
87.1 -
1.07-
50% of 70 duels -
33% of 3 situations -
Overpass7
43% -
0.75 -
90.0 -
-
-
-
Cache5
80% -
0.72 -
79.8 -
0.88-
33% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How duman029 plays

Across 243 matches duman029 averages K/R 0.75 and ADR 85.8; the rating across the 114 rated matches is 1.04. Biggest strength: Rounds with first kill at 17%, better than 99% of level 7 players. Most room to improve: Deaths per round at 79%, better than only 3% of level 7 players. Averages 16.6 kills per match with 38% headshots. The strongest map is Nuke with a 64% win rate in 14 matches. In 44 of 114 matches the rating was 1.10 or higher (39%), in 43 it was below 0.90. In 114 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: November 2026 at 1.16. duman029 loses the most ELO on Mirage (−272 ELO, win rate 39%). Things go best on Dust 2 (+132 ELO, win rate 53%). Improved over the last three months: K/R +0.08, ADR +7.5. Unchanged in recent months: Headshots at 37%, Win rate at 50%, ELO at 1,484. Last 30 days: 82 matches, win rate 54%, net ELO +221.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.