DroneXx95

Germany
Streamer

7 followers 6 streams in 30 days 1 avg. viewers last live on Nov 7, 2026

On FACEIT since 2020 212 matches tracked 70 matches in 30 days
ELO ▲ 299
1,291
30-day peak: 1,324
Rank NA
#33,719
Germany #20,373 in Germany

How does DroneXx95 play?

Rating 1.02 (from 211 matches) K/R 0.74 ADR 80.2 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 211 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

Level 6

Compared with 1,070 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 47%−2 pp · Ø 49% better than 28%

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (37%).

Clutch 1v1 won 41%+4 pp · Ø 37% better than 69%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 61%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 49%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so slightly above the average (0.96).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 36%
K/D 1.01+0.05 · Ø 0.96 better than 62%
Pistol kills per match 2.6
Zeus kills2 in 212 matches
Knife kills 12 in 212 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so well above the average (2.1).

2K rounds 12.0%−0.8 pp · Ø 12.8% better than 22%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.4+0.3 · Ø 2.1 better than 79%
4Ks and aces 9x 4K, 0 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.0).

Utility hit rate 36%+1 pp · Ø 35% better than 62%
Utility damage per round 2.7−1.3 · Ø 4.0 better than 24%
Enemies flashed per round 0.17−0.08 · Ø 0.25 better than 29%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +8 pp, ELO +271
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, Rating −0.15, ADR −13.4, Headshots −3 pp

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.61
JanFebMarAprMayJunJulAugSepOctNov

Best month: February 2026 with 0.79. Last 3 months: 0.66 (at the start 0.77). Slightly below the average (0.71).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −146 ELO
71 matches · 45% win rate
On Mirage −79 ELO
49 matches · 51% win rate
Between 12:00 and 18:00 −58 ELO, win rate 44%
On Tuesdays −15 ELO, win rate 41%

DroneXx95 loses the most ELO in match 1 of the day: −146 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Recorded match no. 100 · Inferno
  3. Highest rating in a match: 2.45 · Inferno
  4. Most kills in a match: 36 · Ancient

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
51% better than 55%
0.82 better than 89%
87.8 better than 87%
1.15 better than 89%
51% of 213 duels better than 56%
46% of 35 situations better than 73%
Dust 236
50% right on the average
0.76 better than 72%
83.4 better than 72%
1.01 better than 54%
53% of 186 duels better than 66%
26% of 19 situations better than 21%
Anubis34
59% better than 76%
0.69 better than 30%
78.2 better than 38%
0.95 better than 30%
49% of 215 duels better than 41%
50% of 18 situations better than 80%
Ancient28
50% right on the average
0.72 right on the average
76.3 better than 32%
0.99 better than 52%
45% of 119 duels better than 25%
36% of 25 situations better than 47%
Inferno28
54% better than 59%
0.72 better than 62%
75.8 better than 37%
0.98 right on the average
46% of 149 duels better than 27%
50% of 12 situations better than 80%
Cache15
67% -
0.62 -
66.3 -
0.87-
47% of 76 duels -
0% of 5 situations -
Nuke14
50% -
0.79 -
85.6 -
1.06-
44% of 72 duels -
43% of 7 situations -
Overpass3
67% -
0.71 -
80.7 -
1.05-
40% of 20 duels -
100% of 3 situations -
Vertigo3
67% -
0.68 -
78.0 -
1.07-
43% of 14 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DroneXx95 plays

Across 212 matches DroneXx95 averages K/R 0.74 and ADR 80.2; the rating across the 211 rated matches is 1.02. Biggest strength: Rounds with first kill at 12%, better than 79% of level 6 players. Most room to improve: Utility damage per round at 2.7, better than only 24% of level 6 players. Averages 15.9 kills per match with 45% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 78 of 211 matches the rating was 1.10 or higher (37%), in 90 it was below 0.90. In 109 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: February 2026 at 1.13. DroneXx95 loses the most ELO in match 1 of the day (−146 ELO, win rate 45%). Things go best in match 3 of the day (+205 ELO, win rate 70%). Match no. 4 of the day goes best: 73% win rate, +160 ELO. Improved over the last three months: Win rate +8 pp, ELO +271. Got weaker: K/R −0.11, Rating −0.15, ADR −13.4, Headshots −3 pp. Last 30 days: 70 matches, win rate 57%, net ELO +205.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.