drishchman

Russia
Streamer
94 matches tracked
ELO ▼ 11
1,275
30-day peak: 1,352
Rank EU
#918,587
Russia #244,070 in Russia

How does drishchman play?

Rating 0.93 K/R 0.67 ADR 76.4 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 94 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 32% weak 0.75 to 0.89 15% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 1,186 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 44%−5 pp · Ø 49% better than 10%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 46%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 33%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (0.98).

Headshot rate 44%−1 pp · Ø 45% better than 48%
AWP share of kills 3%−7 pp · Ø 10% better than 18%
K/D 0.92−0.06 · Ø 0.98 better than 25%
Pistol kills per match 1.9
Knife kills 2 in 94 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.8%).

2K rounds 13.1%+0.3 pp · Ø 12.8% better than 54%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 27%
MVPs per match 2.1−0.1 · Ø 2.2 better than 45%
4Ks and aces 9x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.25).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 5.1+1.1 · Ø 4.0 better than 77%
Enemies flashed per round 0.36+0.11 · Ø 0.25 better than 78%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether drishchman is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 94 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOctNov

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −187 ELO
43 matches · 44% win rate
In match 1 of the day +29 ELO
25 matches · 44% win rate

drishchman loses the most ELO on Dust 2: −187 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 24 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 1.85 · Anubis

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
44% better than 28%
0.68 better than 31%
77.7 better than 42%
0.98 better than 45%
45% of 159 duels better than 22%
26% of 27 situations better than 21%
Anubis24
58% better than 74%
0.66 better than 22%
74.1 better than 22%
0.94 better than 31%
43% of 97 duels better than 18%
36% of 14 situations better than 45%
Ancient15
47% better than 40%
0.65 better than 19%
74.9 better than 27%
0.84 better than 8%
40% of 52 duels better than 8%
67% of 12 situations better than 96%
Inferno4
50% -
0.59 -
72.1 -
0.79-
50% of 24 duels -
0% of 2 situations -
Nuke4
75% -
0.75 -
90.9 -
1.01-
50% of 16 duels -
67% of 3 situations -
Mirage3
33% -
0.56 -
71.6 -
0.67-
31% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drishchman plays

Across 94 matches drishchman averages K/R 0.67, ADR 76.4 and a rating of 0.93. Biggest strength: Utility damage per round at 5.1, better than 77% of level 6 players. Most room to improve: Opening duels won at 44%, better than only 10% of level 6 players. Averages 14.0 kills per match with 44% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 24 of 94 matches the rating was 1.10 or higher (26%), in 40 it was below 0.90. In 94 matches with detailed stats: 9 4Ks and 1 ace. drishchman loses the most ELO on Dust 2 (−187 ELO, win rate 44%). Things go best on Anubis (+134 ELO, win rate 58%). Match no. 2 of the day goes best: 62% win rate, +1 ELO. Last 30 days: 6 matches, win rate 50%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.