dre1yko

dre1yko

Ukraine
Streamer

LIVE 10 watching now1,279 followers 1 stream in 30 days 12 avg. viewers

222 matches tracked 34 matches in 30 days

How does dre1yko play?

Rating 1.04 (from 147 matches) K/R 0.76 ADR 84.0 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51% on level 10
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 147 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 14% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
ClutcherEntry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

dre1yko gets the first kill in 12 of 100 rounds. 1 percentage point above the level 10 average (11%).

Rounds with first kill 12%+1 pp better than 75%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive

Averages 1.9 kills per match as the last one alive. 0.3 above the level 10 average (1.6).

Clutch 1v1 won 40%0 pp on par
Clutch 1v2 won 25%+4 pp better than 74%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?

51 of 100 kills by dre1yko are headshots. On par with the level 10 average (51%).

Headshot rate 51%0 pp on par
AWP share of kills 13%+2 pp better than 65%
K/D 1.040.00 on par
Pistol kills per match 3.1
Knife kills 4 in 222 matches

Impact

Average
Damage and big rounds

Averages 2.5 round MVPs per match. 0.1 above the level 10 average (2.4).

2K rounds 13.6%+0.2 pp better than 52%
3K rounds 4.4%+0.3 pp better than 63%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 24x 4K, 2 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.19 enemies flashed per round (19 per 100 rounds). 0.11 below the level 10 average (0.30).

Utility hit rate 39%+4 pp better than 78%
Utility damage per round 4.9+0.8 better than 71%
Enemies flashed per round 0.19−0.11 better than 21%
Deaths per round 73%+2 pp better than 29%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Headshots +3 pp
= Stayed the same
ADR at 83.0, ELO at 2,051
▼ Got worse
K/R −0.04, Rating −0.06, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.78). On par with the level 10 average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −171 ELO
35 matches · 37% win rate
On Mirage −147 ELO
59 matches · 44% win rate
Between 18:00 and 24:00 −307 ELO, win rate 38%
On Sundays −177 ELO, win rate 36%

dre1yko loses the most ELO from match 5 of the day: −171 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Most kills in a match: 36 · Anubis
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
44% better than 19%
0.73 better than 42%
80.0 better than 45%
1.04 on par
53% of 234 duels better than 59%
52% of 29 situations better than 87%
Dust 244
52% on par
0.74 on par
83.2 better than 61%
0.95 better than 20%
55% of 196 duels better than 70%
41% of 32 situations better than 60%
Ancient35
69% better than 92%
0.77 better than 63%
87.5 better than 78%
1.07 better than 66%
53% of 158 duels better than 57%
50% of 18 situations better than 78%
Anubis24
38% better than 9%
0.82 better than 83%
90.5 better than 89%
1.09 better than 67%
52% of 121 duels on par
38% of 13 situations better than 48%
Inferno18
39% better than 11%
0.74 better than 46%
77.7 better than 26%
1.04-
49% of 71 duels better than 34%
36% of 11 situations better than 44%
Cache17
29% -
0.80 -
86.2 -
1.07-
60% of 75 duels -
47% of 15 situations -
Nuke13
15% -
0.73 -
80.6 -
0.95-
57% of 60 duels -
25% of 8 situations -
Overpass7
57% -
0.80 -
88.5 -
1.37-
31% of 16 duels -
50% of 2 situations -
Vertigo5
60% -
0.93 -
101.1 -
1.29-
75% of 24 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dre1yko plays

Across 222 matches dre1yko averages K/R 0.76 and ADR 84.0; the rating across the 147 rated matches is 1.04. Biggest strength: Utility hit rate at 39%, better than 78% of level 10 players. Averages 16.8 kills per match with 51% headshots. The strongest map is Ancient with a 69% win rate in 35 matches. In 61 of 147 matches the rating was 1.10 or higher (41%), in 65 it was below 0.90. In 106 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: July 2026 at 1.12. dre1yko loses the most ELO from match 5 of the day (−171 ELO, win rate 37%). Things go best on Ancient (+276 ELO, win rate 69%). Match no. 4 of the day goes best: 64% win rate, +151 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.04, Rating −0.06, Win rate −5 pp. Unchanged in recent months: ADR at 83.0, ELO at 2,051. Last 30 days: 34 matches, win rate 32%, net ELO −257.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.