Drakoy

Belgium
Streamer

2,069 followers 1 stream in 30 days 9 avg. viewers last live on Nov 6, 2026

197 matches tracked
ELO ▼ 35
2,011
30-day peak: 2,058
Rank EU
#249,039
Belgium #922 in Belgium

How does Drakoy play?

Rating 1.02 K/R 0.75 ADR 84.8 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 197 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 41%−10 pp · Ø 51% better than 1%

Clutch

Weakness
Last one alive

14% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 14%−24 pp · Ø 38% better than 1%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 3%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 5%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.4
Knife kills 5 in 197 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 13%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 2x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 67%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Drakoy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 7 matches from the last 3 months and 169 before.

Kills per round (K/R)

0.62
MayJunJulAugSepOctNov

Best month: July 2026 with 0.78.

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −189 ELO
30 matches · 43% win rate
On Mondays −144 ELO, win rate 39%

Drakoy loses the most ELO in match 3 of the day: −189 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Ancient
  2. Reached level 10 · Mirage
  3. Longest win streak: 7 wins in a row · Vertigo
  4. Most kills in a match: 41 · Ancient
  5. Recorded match no. 100 · Cache

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
55% better than 64%
0.72 better than 39%
84.2 better than 67%
0.97 better than 29%
42% of 321 duels better than 8%
35% of 26 situations better than 43%
Dust 232
50% right on the average
0.72 better than 41%
82.7 better than 60%
1.01 better than 43%
40% of 157 duels better than 4%
28% of 18 situations better than 21%
Inferno29
55% better than 55%
0.72 better than 40%
81.9 better than 50%
1.01 better than 38%
47% of 135 duels better than 25%
50% of 14 situations better than 76%
Anubis28
61% better than 77%
0.80 better than 76%
87.5 better than 81%
1.09 better than 70%
47% of 183 duels better than 26%
18% of 22 situations better than 9%
Ancient26
54% better than 58%
0.76 better than 56%
85.3 better than 69%
1.03 better than 47%
48% of 164 duels better than 28%
20% of 15 situations better than 11%
Cache12
50% -
0.70 -
81.4 -
0.95-
42% of 64 duels -
57% of 7 situations -
Nuke7
57% -
0.89 -
92.2 -
1.28-
59% of 34 duels -
50% of 4 situations -
Overpass4
75% -
0.74 -
86.7 -
1.00-
52% of 21 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Drakoy plays

Across 197 matches Drakoy averages K/R 0.75, ADR 84.8 and a rating of 1.02. Most room to improve: Opening duels won at 41%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 39% headshots. The strongest map is Anubis with a 61% win rate in 28 matches. In 70 of 197 matches the rating was 1.10 or higher (36%), in 77 it was below 0.90. In 23 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 1.06. Drakoy loses the most ELO in match 3 of the day (−189 ELO, win rate 43%). Things go best in match 1 of the day (+294 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +294 ELO. Last 30 days: 7 matches, win rate 43%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.