doya_tv
LIVE 320 followers 11 streams in 30 days 4 avg. viewers last live on Nov 12, 2026
Name history of doya_tv
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does doya_tv play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).
Compared with 1,906 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Average25% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.02).
Impact
AverageExactly 2 kills in 12.3% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average0.53 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.90. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.94 (at the start 0.97). Clearly below the average (1.02).
Damage per round (ADR)
Best month: May 2026 with 88.9. Last 3 months: 74.2 (at the start 79.4). Clearly below the average (80.2).
Share of headshot kills
Best month: June 2026 with 55%. Last 3 months: 50% (at the start 54%). Just above the average (49%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 46% (at the start 51%). Well below the average (52%).
Best month: September 2026 with 2,103. Last 3 months: 1,764 (at the start 1,766).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 415 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
doya_tv loses the most ELO on Anubis: −271 ELO, 35% win rate
Records and milestones
from recorded matches- Reached level 10 · Nuke
- Recorded match no. 250 · Cache
- Longest win streak: 10 wins in a row · Inferno
- Highest rating in a match: 2.17 · Dust 2
- Most kills in a match: 37 · Mirage
Maps in detail
from the last 415 matchesCompared with players on the same level who have at least 15 matches on the map.
How doya_tv plays
Across 415 matches doya_tv averages K/R 0.70 and ADR 76.4; the rating across the 333 rated matches is 0.97. Biggest strength: Utility damage per round at 6.8, better than 94% of level 9 players. Most room to improve: Opening duels won at 46%, better than only 14% of level 9 players. Averages 15.4 kills per match with 51% headshots. The strongest map is Nuke with a 65% win rate in 54 matches. In 116 of 333 matches the rating was 1.10 or higher (35%), in 148 it was below 0.90. In 209 matches with detailed stats: 31 4Ks and 7 aces. Best month by rating: August 2026 at 1.01. doya_tv loses the most ELO on Anubis (−271 ELO, win rate 35%). Things go best on Nuke (+418 ELO, win rate 65%). Got weaker: K/R −0.04, ADR −5.2, Headshots −4 pp, Win rate −5 pp. Unchanged in recent months: Rating at 0.94, ELO at 1,764. Last 30 days: 18 matches, win rate 44%, net ELO −45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.