How does ditmar98 play?

Rating 0.90 (from 87 matches) K/R 0.59 ADR 66.9 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 87 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 30%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 7

Compared with 1,031 players in this group, each player over up to their last 100 matches.

Weapons and aim

Weakness
Where do the kills come from?

32% headshots and so well below the average (46%).

Headshot rate 32%−14 pp · Ø 46% better than 2%
K/D 0.82−0.17 · Ø 0.99 better than 4%
Pistol kills per match 1.8
Knife kills 1 in 233 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

MVPs per match 1.8−0.4 · Ø 2.2 better than 9%

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Deaths per round 71%−2 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 7 average
Whether ditmar98 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 168 before.

Kills per round (K/R)

0.61
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.61.

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −242 ELO
61 matches · 43% win rate
On Mirage −163 ELO
51 matches · 45% win rate
Between 12:00 and 18:00 −59 ELO, win rate 49%
On Sundays −270 ELO, win rate 42%

ditmar98 loses the most ELO from match 5 of the day: −242 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Ancient
  2. Recorded match no. 100 · Anubis
  3. Longest win streak: 8 wins in a row · Ancient
  4. Most kills in a match: 36 · Overpass

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 279
48% better than 41%
0.58 better than 3%
67.4 better than 4%
0.89 better than 15%
52% of 187 duels better than 62%
44% of 25 situations better than 67%
Mirage51
45% better than 30%
0.57 better than 2%
66.8 better than 4%
0.82 better than 4%
51% of 65 duels right on the average
32% of 19 situations better than 33%
Anubis28
61% better than 86%
0.65 better than 15%
71.4 better than 11%
1.03-
62% of 29 duels better than 94%
25% of 4 situations better than 20%
Ancient23
65% better than 89%
0.61 better than 7%
67.0 better than 5%
1.06-
48% of 31 duels better than 33%
45% of 11 situations better than 73%
Inferno17
47% better than 36%
0.57 better than 3%
64.0 better than 1%
0.84-
33% of 9 duels better than 1%
100% of 2 situations better than 99%
Nuke17
65% better than 80%
0.55 better than 2%
62.8 better than 3%
0.69-
75% of 8 duels better than 99%
-
Cache10
70% -
0.57 -
64.2 -
0.97-
33% of 3 duels -
100% of 1 situations -
Overpass8
75% -
0.61 -
64.1 -
0.78-
40% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ditmar98 plays

Across 233 matches ditmar98 averages K/R 0.59 and ADR 66.9; the rating across the 87 rated matches is 0.90. Most room to improve: Damage per round (ADR) at 66.9, better than only 2% of level 7 players. Averages 13.1 kills per match with 32% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 22 of 87 matches the rating was 1.10 or higher (25%), in 44 it was below 0.90. Best month by rating: June 2026 at 0.91. ditmar98 loses the most ELO from match 5 of the day (−242 ELO, win rate 43%). Things go best in match 3 of the day (+295 ELO, win rate 66%). Match no. 3 of the day goes best: 66% win rate, +295 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.