disk777cs

USA
Streamer Player

33 followers 5 streams in 30 days 2 avg. viewers last live on Oct 17, 2026

337 matches tracked 23 matches in 30 days
ELO ▲ 122
2,604
30-day peak: 2,604
Rank NA ▲ 445 places
#1,144
USA #593 in USA
30 days · prev. #1,589 · best #1,077

How does disk777cs play?

Rating 1.02 (from 201 matches) K/R 0.73 ADR 78.9 from 337 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 201 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,500-2,749 ELO

Compared with 2,562 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 21%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 89%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.03−0.01 · Ø 1.04 better than 42%
Pistol kills per match 2.8
Knife kills 7 in 337 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.2% of rounds and so just below the average (13.5%).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 38%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 47%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 23x 4K, 1 ace in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.75, ADR at 81.5
▼ Got worse
Rating −0.08, Win rate −4 pp, ELO −68

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.74). Right on the average (0.75).

Patterns

From the last 337 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −137 ELO
57 matches · 44% win rate
On Dust 2 −65 ELO
68 matches · 49% win rate
On Wednesdays −94 ELO, win rate 39%

disk777cs loses the most ELO in match 3 of the day: −137 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.53 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 41 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
56% better than 64%
0.73 better than 40%
78.0 better than 32%
0.98 better than 28%
52% of 215 duels right on the average
29% of 38 situations better than 24%
Dust 268
49% better than 35%
0.75 right on the average
80.0 better than 42%
1.08 better than 60%
41% of 147 duels better than 6%
32% of 37 situations better than 31%
Ancient64
53% right on the average
0.76 better than 55%
80.6 better than 42%
1.07 better than 59%
54% of 188 duels better than 63%
54% of 26 situations better than 85%
Anubis57
46% better than 24%
0.70 better than 27%
77.3 better than 28%
0.96 better than 21%
48% of 122 duels better than 27%
42% of 19 situations better than 60%
Nuke17
41% better than 11%
0.64 better than 10%
74.9 better than 23%
0.85-
46% of 48 duels better than 20%
20% of 5 situations better than 14%
Inferno11
55% -
0.79 -
85.9 -
1.19-
56% of 36 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How disk777cs plays

Across 337 matches disk777cs averages K/R 0.73 and ADR 78.9; the rating across the 201 rated matches is 1.02. Biggest strength: Headshot rate at 59%, better than 89% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 59% headshots. The strongest map is Mirage with a 56% win rate in 117 matches. In 71 of 201 matches the rating was 1.10 or higher (35%), in 87 it was below 0.90. In 123 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: June 2026 at 1.13. disk777cs loses the most ELO in match 3 of the day (−137 ELO, win rate 44%). Things go best on Mirage (+451 ELO, win rate 56%). Match no. 4 of the day goes best: 59% win rate, +175 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Rating −0.08, Win rate −4 pp, ELO −68. Unchanged in recent months: K/R at 0.75, ADR at 81.5. Last 30 days: 23 matches, win rate 52%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.