diroll_s

Latvia
Streamer

31 followers 7 streams in 30 days 3 avg. viewers last live on Oct 28, 2026

244 matches tracked 94 matches in 30 days
ELO ▲ 136
1,159
30-day peak: 1,220
Rank EU
#1,049,286
Latvia #6,066 in Latvia

How does diroll_s play?

Rating 0.98 (from 165 matches) K/R 0.70 ADR 78.7 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 165 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 29%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

Level 5

Compared with 694 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 70%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 42%+5 pp · Ø 37% better than 72%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 23%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so clearly below the average (44%).

Headshot rate 39%−5 pp · Ø 44% better than 24%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.94−0.04 · Ø 0.98 better than 45%
Pistol kills per match 2.2
Knife kills 1 in 244 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.5%+0.7 pp · Ø 12.8% better than 73%
3K rounds 3.9%+0.1 pp · Ø 3.8% better than 65%
MVPs per match 2.3+0.1 · Ø 2.2 better than 78%
4Ks and aces 26x 4K, 2 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.25).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.40+0.15 · Ø 0.25 better than 83%
Deaths per round 75%+2 pp · Ø 73% better than 32%

Progress

One value per month, dashed line is the level 5 average
Whether diroll_s is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 124 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.70
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.77.

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −115 ELO
47 matches · 38% win rate
On Anubis −16 ELO
34 matches · 44% win rate
On Tuesdays −196 ELO, win rate 36%

diroll_s loses the most ELO from match 5 of the day: −115 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.06 · Dust 2
  3. Recorded match no. 100 · Inferno
  4. Most kills in a match: 42 · Mirage

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
46% better than 37%
0.71 better than 53%
79.4 better than 61%
0.94 better than 39%
48% of 276 duels better than 43%
42% of 31 situations better than 64%
Dust 250
52% better than 61%
0.75 better than 74%
82.6 better than 75%
1.11 better than 89%
55% of 150 duels better than 82%
50% of 20 situations better than 81%
Anubis34
44% better than 33%
0.67 better than 32%
77.0 better than 44%
0.97 right on the average
44% of 108 duels better than 20%
17% of 6 situations better than 10%
Inferno27
48% better than 38%
0.69 right on the average
76.1 better than 45%
0.91 better than 32%
49% of 81 duels right on the average
60% of 5 situations better than 93%
Ancient24
50% right on the average
0.69 better than 44%
76.6 better than 44%
0.95 better than 47%
39% of 59 duels better than 8%
25% of 8 situations better than 19%
Nuke23
48% better than 36%
0.73 better than 53%
82.4 better than 68%
0.98 better than 43%
49% of 111 duels better than 42%
43% of 7 situations better than 60%
Cache7
57% -
0.66 -
77.9 -
0.89-
54% of 28 duels -
50% of 2 situations -
Overpass3
33% -
0.47 -
62.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How diroll_s plays

Across 244 matches diroll_s averages K/R 0.70 and ADR 78.7; the rating across the 165 rated matches is 0.98. Most room to improve: Headshot rate at 39%, better than only 24% of level 5 players. Averages 15.2 kills per match with 39% headshots. The strongest map is Dust 2 with a 52% win rate in 50 matches. In 54 of 165 matches the rating was 1.10 or higher (33%), in 75 it was below 0.90. In 159 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: September 2026 at 1.04. diroll_s loses the most ELO from match 5 of the day (−115 ELO, win rate 38%). Things go best on Nuke (+104 ELO, win rate 48%). Match no. 4 of the day goes best: 56% win rate, +37 ELO. Last 30 days: 94 matches, win rate 50%, net ELO +160.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.