DIRECTOR772

Russia
Streamer

64 followers 2 streams in 30 days 2 avg. viewers last live on Oct 23, 2026

301 matches tracked 81 matches in 30 days
ELO ▲ 145
1,729
30-day peak: 1,729
Rank EU
#424,533
Russia #119,869 in Russia

How does DIRECTOR772 play?

Rating 1.15 (from 271 matches) K/R 0.82 ADR 88.7 from 301 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 271 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 27% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsEntryClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 58%+8 pp · Ø 50% better than 96%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 53%+6 pp · Ø 47% better than 81%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.15+0.15 · Ø 1.00 better than 91%
Pistol kills per match 3.2
Knife kills 9 in 301 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.5% of rounds and so well above the average (13.2%).

2K rounds 17.5%+4.3 pp · Ø 13.2% better than 99%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 87%
MVPs per match 2.6+0.3 · Ø 2.3 better than 86%
4Ks and aces 52x 4K, 6 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 45%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, Rating +0.19, ADR +12.9, Win rate +9 pp, ELO +325
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: September 2026 with 0.90. Last 3 months: 0.87 (at the start 0.74). Well above the average (0.72).

Patterns

From the last 301 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −244 ELO
67 matches · 42% win rate
In match 3 of the day −195 ELO
56 matches · 41% win rate
On Thursdays −186 ELO, win rate 40%

DIRECTOR772 loses the most ELO on Dust 2: −244 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Vertigo
  2. Most kills in a match: 41 · Inferno
  3. Longest win streak: 11 wins in a row · Mirage
  4. Highest rating in a match: 2.33 · Dust 2

Maps in detail

from the last 301 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
57% better than 73%
0.87 better than 94%
94.7 better than 96%
1.24 better than 95%
59% of 503 duels better than 89%
32% of 44 situations better than 32%
Dust 267
42% better than 21%
0.77 better than 73%
82.7 better than 64%
1.03 better than 58%
54% of 300 duels better than 69%
31% of 35 situations better than 32%
Anubis54
43% better than 25%
0.84 better than 93%
92.0 better than 95%
1.17 better than 94%
55% of 276 duels better than 74%
42% of 36 situations better than 66%
Ancient38
58% better than 73%
0.83 better than 92%
88.1 better than 86%
1.19 better than 96%
56% of 184 duels better than 81%
39% of 23 situations better than 51%
Inferno16
38% better than 11%
0.76 better than 74%
82.3 better than 66%
1.12 better than 85%
54% of 70 duels better than 72%
50% of 14 situations better than 73%
Cache10
70% -
0.76 -
86.3 -
1.01-
46% of 46 duels -
0% of 6 situations -
Nuke9
44% -
0.73 -
74.7 -
1.03-
47% of 32 duels -
44% of 9 situations -
Vertigo4
25% -
0.69 -
74.6 -
0.93-
44% of 16 duels -
-
Overpass3
33% -
0.78 -
84.9 -
1.16-
50% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DIRECTOR772 plays

Across 301 matches DIRECTOR772 averages K/R 0.82 and ADR 88.7; the rating across the 271 rated matches is 1.15. Biggest strength: Opening duels won at 58%, better than 96% of level 8 players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 8 players. Averages 17.6 kills per match with 53% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 140 of 271 matches the rating was 1.10 or higher (52%), in 79 it was below 0.90. In 189 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: September 2026 at 1.26. DIRECTOR772 loses the most ELO on Dust 2 (−244 ELO, win rate 42%). Things go best on Mirage (+342 ELO, win rate 57%). Match no. 1 of the day goes best: 60% win rate, +337 ELO. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +12.9, Win rate +9 pp, ELO +325. Got weaker: Headshots −2 pp. Last 30 days: 81 matches, win rate 53%, net ELO +122.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.