DiB0ss

Bulgaria
Streamer

124 followers 2 streams in 30 days 2 avg. viewers last live on Oct 15, 2026

183 matches tracked

How does DiB0ss play?

Rating 1.00 (from 133 matches) K/R 0.69 ADR 78.7 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 133 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 49%−1 pp · Ø 50% better than 41%

Clutch

Average
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 93%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (46%).

Headshot rate 42%−4 pp · Ø 46% better than 27%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.0%).

2K rounds 11.9%−1.1 pp · Ø 13.0% better than 19%
3K rounds 3.9%+0.1 pp · Ø 3.8% better than 52%
MVPs per match 2.3+0.1 · Ø 2.2 better than 63%
4Ks and aces 11x 4K, 3 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.26).

Utility hit rate 28%−8 pp · Ø 36% better than 10%
Utility damage per round 5.8+1.7 · Ø 4.1 better than 85%
Enemies flashed per round 0.51+0.25 · Ø 0.26 better than 94%
Deaths per round 70%−3 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +3 pp
= Stayed the same
ADR at 76.0
▼ Got worse
K/R −0.05, Rating −0.08, Win rate −10 pp, ELO −108

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.59
JunJulAugSepOctNov

Best month: July 2026 with 0.76. Last 3 months: 0.65 (at the start 0.70). Clearly below the average (0.72).

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −181 ELO
45 matches · 38% win rate
On Anubis −114 ELO
25 matches · 44% win rate
Between 12:00 and 18:00 −153 ELO, win rate 40%
On Sundays −207 ELO, win rate 35%

DiB0ss loses the most ELO in match 2 of the day: −181 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 37 · Inferno
  4. Highest rating in a match: 1.84 · Dust 2

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
53% better than 60%
0.69 better than 33%
79.3 better than 46%
1.01 better than 53%
53% of 131 duels better than 68%
37% of 27 situations better than 49%
Mirage48
48% better than 43%
0.65 better than 16%
76.1 better than 31%
1.01 better than 53%
44% of 142 duels better than 17%
53% of 19 situations better than 86%
Ancient29
52% better than 58%
0.72 right on the average
80.7 better than 58%
0.98 better than 45%
44% of 82 duels better than 22%
23% of 13 situations better than 19%
Anubis25
44% better than 27%
0.67 better than 26%
75.7 better than 25%
0.95 better than 34%
48% of 65 duels better than 38%
33% of 9 situations better than 40%
Inferno18
33% better than 6%
0.77 better than 79%
87.7 better than 87%
1.11-
60% of 55 duels better than 90%
38% of 8 situations better than 57%
Nuke11
45% -
0.69 -
75.1 -
0.94-
56% of 32 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DiB0ss plays

Across 183 matches DiB0ss averages K/R 0.69 and ADR 78.7; the rating across the 133 rated matches is 1.00. Biggest strength: Utility damage per round at 5.8, better than 85% of level 7 players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 7 players. Averages 15.2 kills per match with 42% headshots. The strongest map is Dust 2 with a 53% win rate in 49 matches. In 50 of 133 matches the rating was 1.10 or higher (38%), in 55 it was below 0.90. In 95 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: July 2026 at 1.10. DiB0ss loses the most ELO in match 2 of the day (−181 ELO, win rate 38%). Things go best on Dust 2 (+46 ELO, win rate 53%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Rating −0.08, Win rate −10 pp, ELO −108. Unchanged in recent months: ADR at 76.0. Last 30 days: 2 matches, win rate 0%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.