dexss7

Puerto Rico
Moderator Streamer Player Viewer

10 followers 3 streams in 30 days last live on Oct 30, 2026

696 matches tracked 149 matches in 30 days
ELO ▼ 83
2,332
30-day peak: 2,508
Rank EU
#93,664
Puerto Rico #128 in Puerto Rico

How does dexss7 play?

Rating 1.03 (from 596 matches) K/R 0.75 ADR 82.0 from 696 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 596 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (359 matches).

2,250-2,499 ELO

Compared with 2,375 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 52%+1 pp · Ø 51% better than 55%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 94%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 0.99−0.05 · Ø 1.04 better than 30%
Pistol kills per match 3.0
Knife kills 19 in 696 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 60%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 69%
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 72x 4K, 9 aces in 359 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 64%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.05, ADR +6.4, ELO +81
= Stayed the same
Headshots at 58%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 696 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −351 ELO
122 matches · 44% win rate
On Anubis −181 ELO
113 matches · 46% win rate
On Thursdays −161 ELO, win rate 44%

dexss7 loses the most ELO on Ancient: −351 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Anubis
  2. Highest rating in a match: 2.33 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient
  4. Most kills in a match: 53 · Nuke

Maps in detail

from the last 696 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage239
52% right on the average
0.76 better than 58%
83.0 better than 62%
1.04 right on the average
52% of 1,120 duels right on the average
39% of 92 situations better than 53%
Ancient122
44% better than 24%
0.72 better than 35%
80.6 better than 43%
0.97 better than 25%
53% of 567 duels better than 57%
44% of 48 situations better than 63%
Anubis113
46% better than 27%
0.72 better than 37%
80.8 better than 46%
0.99 better than 32%
51% of 509 duels better than 44%
49% of 45 situations better than 76%
Nuke72
61% better than 69%
0.81 better than 70%
83.8 better than 59%
1.14 better than 71%
55% of 316 duels better than 66%
44% of 34 situations better than 64%
Dust 267
48% better than 34%
0.73 better than 42%
81.0 right on the average
1.02 better than 41%
47% of 291 duels better than 25%
32% of 19 situations better than 31%
Cache39
44% -
0.76 -
83.3 -
1.03-
58% of 205 duels -
38% of 13 situations -
Inferno36
58% better than 60%
0.75 right on the average
83.0 better than 52%
1.11 better than 62%
54% of 165 duels better than 58%
25% of 8 situations better than 19%
Overpass6
33% -
0.68 -
74.3 -
0.86-
43% of 14 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dexss7 plays

Across 696 matches dexss7 averages K/R 0.75 and ADR 82.0; the rating across the 596 rated matches is 1.03. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 59% headshots. The strongest map is Nuke with a 61% win rate in 72 matches. In 234 of 596 matches the rating was 1.10 or higher (39%), in 222 it was below 0.90. In 359 matches with detailed stats: 72 4Ks and 9 aces. Best month by rating: October 2026 at 1.08. dexss7 loses the most ELO on Ancient (−351 ELO, win rate 44%). Things go best in match 4 of the day (+706 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +706 ELO. Improved over the last three months: K/R +0.07, Rating +0.05, ADR +6.4, ELO +81. Unchanged in recent months: Headshots at 58%, Win rate at 50%. Last 30 days: 149 matches, win rate 48%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.