denish12345

Romania
Player
665 matches tracked 100 matches in 30 days
ELO ▼ 69
2,245
30-day peak: 2,403
Rank EU
#118,263
Romania #1,434 in Romania

How does denish12345 play?

Rating 1.01 (from 529 matches) K/R 0.71 ADR 77.1 from 665 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 524 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (337 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.7 from the last 659
Knife kills 1 in 659 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 28%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 44x 4K, 2 aces in 337 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, ADR at 75.8, Headshots at 59%, Win rate at 52%
▼ Got worse
Rating −0.07, ELO −98

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: May 2026 with 0.80. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 659 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −311 ELO
125 matches · 46% win rate
On Nuke −112 ELO
41 matches · 49% win rate
On Mondays −204 ELO, win rate 46%

denish12345 loses the most ELO on Anubis: −311 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 2.21 · Anubis

Maps in detail

from the last 659 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2204
54% better than 60%
0.71 better than 36%
76.4 better than 27%
1.02 better than 46%
52% of 495 duels better than 54%
40% of 84 situations better than 58%
Ancient151
57% better than 66%
0.72 better than 38%
78.0 better than 31%
0.99 better than 35%
54% of 355 duels better than 66%
39% of 69 situations better than 53%
Anubis125
46% better than 28%
0.72 better than 41%
78.1 better than 34%
1.01 better than 42%
52% of 333 duels better than 55%
44% of 64 situations better than 69%
Mirage84
52% right on the average
0.74 better than 53%
80.7 better than 52%
1.09 better than 71%
49% of 213 duels better than 40%
28% of 50 situations better than 22%
Inferno52
46% better than 24%
0.73 right on the average
77.5 better than 36%
1.04 better than 54%
58% of 146 duels better than 80%
29% of 34 situations better than 28%
Nuke41
49% better than 34%
0.64 better than 5%
68.4 better than 3%
0.90 better than 6%
44% of 86 duels better than 12%
29% of 17 situations better than 21%

Compared with players on the same level who have at least 15 matches on the map.

How denish12345 plays

Across 665 matches denish12345 averages K/R 0.71 and ADR 77.1; the rating across the 529 rated matches is 1.01. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 59% headshots. The strongest map is Ancient with a 57% win rate in 151 matches. In 188 of 524 matches the rating was 1.10 or higher (36%), in 188 it was below 0.90. In 337 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: July 2026 at 1.07. denish12345 loses the most ELO on Anubis (−311 ELO, win rate 46%). Things go best in match 2 of the day (+595 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +416 ELO. Got weaker: Rating −0.07, ELO −98. Unchanged in recent months: K/R at 0.70, ADR at 75.8, Headshots at 59%, Win rate at 52%. Last 30 days: 100 matches, win rate 53%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.