delovoy4

Russia
Streamer Player Viewer
161 matches tracked 10 matches in 30 days
ELO ▼ 161
1,763
30-day peak: 1,924
Rank EU
#397,677
Russia #112,128 in Russia

How does delovoy4 play?

Rating 0.99 K/R 0.71 ADR 77.9 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 161 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

Level 9

Compared with 1,589 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−3 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 0.99−0.03 · Ø 1.02 better than 42%
Pistol kills per match 2.8
Knife kills 1 in 161 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 48%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 56%
MVPs per match 2.0−0.3 · Ø 2.3 better than 19%
4Ks and aces 18x 4K, 3 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 33%
Deaths per round 71%−1 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Rating +0.10, ADR +6.0, Headshots +2 pp
= Stayed the same
Win rate at 41%
▼ Got worse
ELO −256

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: September 2026 with 0.74. Last 3 months: 0.74 (at the start 0.69). Just above the average (0.73).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −283 ELO
36 matches · 33% win rate
From match 5 of the day −222 ELO
33 matches · 36% win rate
On Sundays −122 ELO, win rate 37%

delovoy4 loses the most ELO on Dust 2: −283 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 1.92 · Ancient
  3. Recorded match no. 100 · Inferno
  4. Most kills in a match: 32 · Mirage

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
40% better than 16%
0.71 better than 40%
77.7 better than 37%
0.99 better than 41%
47% of 224 duels better than 30%
24% of 29 situations better than 14%
Dust 236
33% better than 7%
0.67 better than 21%
75.5 better than 24%
0.94 better than 22%
40% of 125 duels better than 7%
38% of 29 situations better than 47%
Anubis29
45% better than 32%
0.71 better than 35%
80.0 better than 43%
0.98 better than 33%
51% of 119 duels right on the average
36% of 14 situations better than 45%
Ancient15
47% better than 36%
0.72 better than 40%
75.4 better than 21%
1.03 better than 57%
48% of 52 duels better than 32%
55% of 11 situations better than 87%
Inferno10
40% -
0.67 -
81.0 -
0.91-
51% of 39 duels -
20% of 5 situations -
Nuke10
60% -
0.83 -
81.7 -
1.16-
56% of 25 duels -
67% of 9 situations -
Cache4
75% -
0.77 -
77.8 -
1.22-
69% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How delovoy4 plays

Across 161 matches delovoy4 averages K/R 0.71, ADR 77.9 and a rating of 0.99. Most room to improve: Utility hit rate at 29%, better than only 15% of level 9 players. Averages 15.7 kills per match with 49% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 56 of 161 matches the rating was 1.10 or higher (35%), in 64 it was below 0.90. In 130 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. delovoy4 loses the most ELO on Dust 2 (−283 ELO, win rate 33%). Things go best in match 3 of the day (+29 ELO, win rate 52%). Match no. 3 of the day goes best: 52% win rate, +29 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +6.0, Headshots +2 pp. Got weaker: ELO −256. Unchanged in recent months: Win rate at 41%. Last 30 days: 10 matches, win rate 10%, net ELO −186.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.