degustator_d
How does degustator_d play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).
Utility and deaths
Strength7.4 utility damage per round and so well above the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Mar to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months unchanged at 0.66. Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01.
Damage per round (ADR)
Best month: September 2026 with 80.6. Last 3 months: 77.5 (at the start 76.1). Just below the average (79.6).
Share of headshot kills
Best month: July 2026 with 41%. Last 3 months: 38% (at the start 39%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 68%. Last 3 months: 50% (at the start 54%). Just above the average (49%).
Best month: October 2026 with 1,924. Last 3 months: 1,838 (at the start 1,748).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 490 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
degustator_d loses the most ELO on Mirage: −455 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 46 · Dust 2
- Recorded match no. 250 · Dust 2
- Highest rating in a match: 2.68 · Dust 2
Maps in detail
from the last 490 matchesCompared with players on the same level who have at least 15 matches on the map.
How degustator_d plays
Across 490 matches degustator_d averages K/R 0.67 and ADR 77.2; the rating across the 340 rated matches is 0.98. Biggest strength: Utility damage per round at 7.4, better than 96% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 8% of level 9 players. Averages 15.1 kills per match with 39% headshots. The strongest map is Dust 2 with a 56% win rate in 266 matches. In 116 of 340 matches the rating was 1.10 or higher (34%), in 153 it was below 0.90. In 229 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. degustator_d loses the most ELO on Mirage (−455 ELO, win rate 42%). Things go best in match 1 of the day (+1,087 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +1,087 ELO. Improved over the last three months: ELO +90. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.66, ADR at 77.5, Headshots at 38%. Last 30 days: 68 matches, win rate 54%, net ELO +112.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.