defolt_000
LIVE 1 watching now3 followers 2 streams in 30 days 1 avg. viewers last live on Nov 4, 2026
How does defolt_000 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).
Compared with 1,636 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average60% headshots and so well above the average (48%).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.68 (at the start 0.65). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04. Last 3 months: 0.95 (at the start 0.92). Clearly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 78.9. Last 3 months: 70.5 (at the start 66.6). Clearly below the average (80.0).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months: 59% (at the start 62%). Well above the average (48%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 45% (at the start 51%). Well below the average (51%).
Best month: June 2026 with 2,367. Last 3 months: 1,903 (at the start 2,195).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 236 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
defolt_000 loses the most ELO on Anubis: −279 ELO, 37% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Mirage
- Highest rating in a match: 2.53 · Mirage
- Recorded match no. 100 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 236 matchesCompared with players on the same level who have at least 15 matches on the map.
How defolt_000 plays
Across 236 matches defolt_000 averages K/R 0.66 and ADR 68.8; the rating across the 186 rated matches is 0.94. Biggest strength: Headshot rate at 60%, better than 97% of level 9 players. Most room to improve: Damage per round (ADR) at 68.8, better than only 2% of level 9 players. Averages 14.9 kills per match with 60% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 46 of 186 matches the rating was 1.10 or higher (25%), in 91 it was below 0.90. In 177 matches with detailed stats: 26 4Ks and 11 aces. Best month by rating: October 2026 at 1.04. defolt_000 loses the most ELO on Anubis (−279 ELO, win rate 37%). Things go best in match 2 of the day (+275 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +275 ELO. Got weaker: Headshots −3 pp, Win rate −6 pp, ELO −292. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 70.5. Last 30 days: 39 matches, win rate 44%, net ELO −99.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.