DefinetlyNotzekk

Germany
Streamer Viewer
184 matches tracked 19 matches in 30 days Follow on Twitch

How does DefinetlyNotzekk play?

Rating 1.18 (from 22 matches) K/R 0.77 ADR 81.5 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92% on level 10
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 22 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 9%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2.0 pp better than 28%
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 30%−9 pp better than 12%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 0%−11 pp better than 1%
K/D 1.10+0.07 better than 71%
Pistol kills per match 2.6
Knife kills 3 in 184 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.3%+3.0 pp better than 95%
Rounds with 3K 5.9%+1.8 pp better than 95%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 10x 4K, 1 ace in 58 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 4.8+0.7 better than 72%
Enemies flashed per round 0.300.00 level
Rounds with a death 70%−1.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06, Win rate +3 pp, ELO +164
= Stayed the same
ADR at 84.0, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.81 (at the start 0.75).

Patterns

From the last 184 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −163 ELO
41 matches · 49% wins
From match 5 of the day −117 ELO
49 matches · 47% wins
In match 3 of the day −48 ELO
30 matches · 43% wins

DefinetlyNotzekk loses the most ELO on Ancient: −163 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Ancient
  2. Reached level 10 · Nuke
  3. Recorded match no. 100 · Cache
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
49% better than 37%
0.85 better than 89%
89.0 better than 84%
1.26–
55% of 165 duels better than 70%
50% of 30 situations better than 82%
Dust 238
50% better than 41%
0.71 better than 35%
75.0 better than 20%
0.86–
49% of 132 duels better than 37%
23% of 22 situations better than 13%
Inferno35
49% better than 29%
0.75 better than 53%
78.4 better than 32%
1.27–
56% of 131 duels better than 69%
47% of 15 situations better than 66%
Anubis21
62% better than 81%
0.74 level
79.8 better than 43%
0.88–
58% of 45 duels better than 84%
27% of 15 situations better than 27%
Mirage17
35% better than 4%
0.68 better than 22%
78.2 better than 36%
-
48% of 79 duels better than 29%
33% of 6 situations better than 35%
Nuke15
80% better than 99%
0.85 better than 82%
85.3 better than 63%
1.28–
51% of 59 duels better than 36%
38% of 8 situations better than 47%
Cache14
50% –
0.85 –
89.2 –
1.25–
53% of 79 duels –
50% of 4 situations –
Vertigo3
67% –
0.81 –
84.8 –
0.90–
40% of 10 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How DefinetlyNotzekk plays

Across 184 matches DefinetlyNotzekk averages K/R 0.77 and ADR 81.5; the rating across the 22 rated matches is 1.18. Biggest strength: Rounds with 3K at 5.9%. That is better than 95% of players on level 10. Most room to improve: Clutch 1v1 won at 30%. That is better than only 12% of players on level 10. On average 16.9 kills per match, 52% of them headshots. The strongest map is Nuke with a 80% win rate in 15 matches. In 11 of 22 matches the rating was 1.10 or higher (50%), in 6 it was below 0.90. In 58 matches with detailed stats: 10 4Ks and 1 aces. Best month by rating: September 2026 at 1.28. DefinetlyNotzekk loses the most ELO on Ancient (−163 ELO, win rate 49%). Things go best in match 2 of the day (+169 ELO, win rate 62%). Improved over the last three months: K/R +0.06, Win rate +3 pp, ELO +164. Unchanged in recent months: ADR at 84.0, Headshots at 53%. Last 30 days: 19 matches, win rate 47%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.