daraa07090

Ukraine
Streamer

34 followers 6 streams in 30 days 4 avg. viewers last live on Nov 4, 2026

On FACEIT since 2020 312 matches tracked 85 matches in 30 days
ELO ▲ 33
2,196
30-day peak: 2,258
Rank EU
#143,127
Ukraine #5,650 in Ukraine

How does daraa07090 play?

Rating 1.15 (from 262 matches) K/R 0.82 ADR 86.2 from 312 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 262 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
ClutcherHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (239 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 16%+4 pp · Ø 12% better than 77%
K/D 1.19+0.16 · Ø 1.03 better than 89%
Pistol kills per match 3.5
Knife kills 14 in 312 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 90%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 75%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 42x 4K, 7 aces in 239 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.10−0.18 · Ø 0.28 better than 6%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +287
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, ADR −6.5, Headshots −4 pp, Win rate −7 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.85
MarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.94. Last 3 months: 0.81 (at the start 0.88). Clearly above the average (0.74).

Patterns

From the last 312 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −91 ELO
36 matches · 44% win rate
On Ancient −81 ELO
27 matches · 41% win rate
On Thursdays −135 ELO, win rate 39%

daraa07090 loses the most ELO on Anubis: −91 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.69 · Dust 2
  3. Most kills in a match: 42 · Mirage
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 312 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
55% better than 65%
0.85 better than 89%
89.6 better than 86%
1.18 better than 88%
58% of 403 duels better than 86%
40% of 70 situations better than 55%
Dust 288
48% better than 40%
0.77 better than 64%
83.2 better than 61%
1.10 better than 71%
52% of 310 duels right on the average
43% of 69 situations better than 65%
Anubis36
44% better than 26%
0.82 better than 83%
86.1 better than 76%
1.16 better than 86%
68% of 164 duels better than 99%
32% of 31 situations better than 33%
Ancient27
41% better than 19%
0.84 better than 86%
86.2 better than 71%
1.20 better than 91%
58% of 93 duels better than 83%
40% of 25 situations better than 59%
Nuke18
33% better than 5%
0.72 better than 33%
75.8 better than 22%
1.01 better than 39%
51% of 41 duels better than 45%
36% of 11 situations better than 43%
Cache14
64% -
0.97 -
98.0 -
1.31-
75% of 40 duels -
33% of 9 situations -
Vertigo6
50% -
0.79 -
75.7 -
1.14-
56% of 18 duels -
33% of 3 situations -
Inferno5
20% -
0.81 -
79.6 -
1.31-
57% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How daraa07090 plays

Across 312 matches daraa07090 averages K/R 0.82 and ADR 86.2; the rating across the 262 rated matches is 1.15. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 56% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 134 of 262 matches the rating was 1.10 or higher (51%), in 63 it was below 0.90. In 239 matches with detailed stats: 42 4Ks and 7 aces. Best month by rating: September 2026 at 1.19. daraa07090 loses the most ELO on Anubis (−91 ELO, win rate 44%). Things go best on Mirage (+322 ELO, win rate 55%). Match no. 4 of the day goes best: 55% win rate, +154 ELO. Improved over the last three months: ELO +287. Got weaker: K/R −0.07, ADR −6.5, Headshots −4 pp, Win rate −7 pp. Last 30 days: 85 matches, win rate 52%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.