dansjwojs

Belgium
Streamer
135 matches tracked 46 matches in 30 days
ELO ▼ 183
1,116
30-day peak: 1,300
Rank EU
#1,130,678
Belgium #4,025 in Belgium

How does dansjwojs play?

Rating 1.16 (from 116 matches) K/R 0.84 ADR 87.9 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 116 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 22% good 1.10 to 1.29 26% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More 1v1 and 1v2 wins than the level 5 average. More damage per round than the level 5 average.
Multi-killsClutcherDamage
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Level 5

Compared with 938 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+8 pp · Ø 49% better than 97%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 85%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 71%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (0.98).

Headshot rate 42%−2 pp · Ø 44% better than 41%
AWP share of kills 12%+1 pp · Ø 11% better than 60%
K/D 1.16+0.18 · Ø 0.98 better than 98%
Pistol kills per match 2.9
Knife kills 2 in 135 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.8%).

2K rounds 14.3%+1.5 pp · Ø 12.8% better than 86%
3K rounds 5.3%+1.5 pp · Ø 3.8% better than 95%
MVPs per match 2.5+0.3 · Ø 2.2 better than 89%
4Ks and aces 34x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 8%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 31%
Enemies flashed per round 0.21−0.04 · Ø 0.25 better than 44%
Deaths per round 72%−1 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 5 average
Whether dansjwojs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: September 2026 with 0.87.

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −254 ELO
28 matches · 32% win rate
In match 1 of the day −179 ELO
47 matches · 38% win rate
Between 12:00 and 18:00 −148 ELO, win rate 40%

dansjwojs loses the most ELO on Anubis: −254 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 41 · Mirage
  3. Highest rating in a match: 2.96 · Anubis
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
47% better than 40%
0.84 better than 95%
87.8 better than 89%
1.14 better than 91%
56% of 150 duels better than 83%
53% of 34 situations better than 86%
Anubis28
32% better than 7%
0.88 better than 99%
91.7 better than 97%
1.24 better than 99%
59% of 123 duels better than 91%
44% of 25 situations better than 70%
Dust 224
54% better than 69%
0.83 better than 92%
88.0 better than 88%
1.16 better than 92%
60% of 77 duels better than 94%
33% of 6 situations better than 41%
Ancient10
50% -
0.76 -
78.6 -
1.05-
58% of 33 duels -
43% of 7 situations -
Cache9
44% -
0.85 -
94.4 -
1.20-
60% of 42 duels -
43% of 7 situations -
Nuke6
33% -
0.71 -
77.7 -
0.96-
39% of 18 duels -
25% of 4 situations -
Inferno4
75% -
0.88 -
85.4 -
1.24-
60% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dansjwojs plays

Across 135 matches dansjwojs averages K/R 0.84 and ADR 87.9; the rating across the 116 rated matches is 1.16. Biggest strength: Rating at 1.16, better than 98% of level 5 players. Most room to improve: Utility hit rate at 26%, better than only 8% of level 5 players. Averages 18.5 kills per match with 42% headshots. The strongest map is Dust 2 with a 54% win rate in 24 matches. In 65 of 116 matches the rating was 1.10 or higher (56%), in 26 it was below 0.90. In 116 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: September 2026 at 1.22. dansjwojs loses the most ELO on Anubis (−254 ELO, win rate 32%). Things go best on Dust 2 (+42 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +38 ELO. Last 30 days: 46 matches, win rate 39%, net ELO −158.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.