dankicshe

Russia
Streamer

215 followers 11 streams in 30 days 3 avg. viewers last live on Oct 31, 2026

150 matches tracked 93 matches in 30 days
ELO ▲ 232
1,229
30-day peak: 1,258
Rank EU
#951,933
Russia #268,535 in Russia

How does dankicshe play?

Rating 0.99 (from 104 matches) K/R 0.70 ADR 77.9 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 104 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 25% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Level 6

Compared with 865 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 53%+4 pp · Ø 49% better than 81%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 20%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 39%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (46%).

Headshot rate 33%−13 pp · Ø 46% better than 3%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 0.97−0.02 · Ø 0.99 better than 49%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so slightly above the average (13.0%).

2K rounds 13.7%+0.7 pp · Ø 13.0% better than 73%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 41%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 11x 4K, 2 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−2 pp · Ø 35% better than 40%
Utility damage per round 1.7−2.3 · Ø 4.0 better than 5%
Enemies flashed per round 0.20−0.05 · Ø 0.25 better than 35%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +6 pp, ELO +288
= Stayed the same
K/R at 0.71, ADR at 77.2
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.71 (at the start 0.69). Just below the average (0.72).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
51 matches · 49% win rate
From match 5 of the day −4 ELO
45 matches · 44% win rate
Between 12:00 and 18:00 −238 ELO, win rate 38%
On Wednesdays −169 ELO, win rate 34%

dankicshe loses the most ELO on Mirage: −32 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.51 · Anubis
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 33 · Mirage
  4. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
49% better than 43%
0.72 right on the average
78.8 better than 49%
1.02 better than 60%
51% of 130 duels better than 59%
30% of 30 situations better than 30%
Dust 233
52% better than 58%
0.70 better than 46%
75.5 better than 31%
1.02 better than 62%
49% of 77 duels better than 46%
28% of 18 situations better than 25%
Anubis25
52% better than 52%
0.75 better than 66%
85.1 better than 75%
1.06 better than 72%
57% of 93 duels better than 88%
45% of 11 situations better than 72%
Ancient21
57% better than 71%
0.66 better than 23%
73.6 better than 22%
0.96 better than 46%
54% of 52 duels better than 75%
31% of 13 situations better than 36%
Nuke10
40% -
0.63 -
72.3 -
0.82-
59% of 17 duels -
33% of 3 situations -
Inferno7
29% -
0.64 -
72.1 -
0.79-
50% of 20 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dankicshe plays

Across 150 matches dankicshe averages K/R 0.70 and ADR 77.9; the rating across the 104 rated matches is 0.99. Biggest strength: Opening duels won at 53%, better than 81% of level 6 players. Most room to improve: Headshot rate at 33%, better than only 3% of level 6 players. Averages 15.3 kills per match with 33% headshots. The strongest map is Ancient with a 57% win rate in 21 matches. In 41 of 104 matches the rating was 1.10 or higher (39%), in 36 it was below 0.90. In 104 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: November 2026 at 1.10. dankicshe loses the most ELO on Mirage (−32 ELO, win rate 49%). Things go best in match 3 of the day (+131 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +131 ELO. Improved over the last three months: Win rate +6 pp, ELO +288. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.71, ADR at 77.2. Last 30 days: 93 matches, win rate 52%, net ELO +236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.