DanikDutton

Russia
Streamer
207 matches tracked

How does DanikDutton play?

Rating 1.44 (from 79 matches) K/R 1.00 ADR 107.8 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.44
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 79 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 38% good 1.10 to 1.29 19% normal 0.90 to 1.09 14% weak 0.75 to 0.89 6% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsEntryClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

Level 8

Compared with 1,613 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

68% of opening duels won and so well above the average (51%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 68%+17 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

63% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 63%+24 pp · Ø 39% better than 99%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.41 K/D and so well above the average (1.01).

Headshot rate 56%+8 pp · Ø 48% better than 92%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.41+0.40 · Ø 1.01 better than 99%
Pistol kills per match 3.4
Knife kills 7 in 207 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.2% of rounds and so well above the average (3.9%).

2K rounds 20.9%+7.6 pp · Ø 13.3% better than 99%
3K rounds 8.2%+4.3 pp · Ø 3.9% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 25x 4K, 3 aces in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.27).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 77%
Enemies flashed per round 0.48+0.21 · Ø 0.27 better than 91%
Deaths per round 71%−1 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether DanikDutton is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 123 before.

Kills per round (K/R)

1.06
MarAprMayJunJulAugSepOctNov

Best month: August 2026 with 1.06.

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −109 ELO
55 matches · 44% win rate
On Anubis −4 ELO
43 matches · 56% win rate
Between 12:00 and 18:00 −39 ELO, win rate 44%
On Saturdays −89 ELO, win rate 40%

DanikDutton loses the most ELO in match 2 of the day: −109 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.66 · Nuke
  2. Most kills in a match: 52 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
52% better than 53%
1.02 better than 99%
108.9 better than 99%
1.49 better than 99%
69% of 111 duels better than 99%
61% of 18 situations better than 95%
Mirage51
47% better than 34%
0.97 better than 99%
106.5 better than 99%
1.41 better than 99%
66% of 99 duels better than 99%
69% of 13 situations better than 98%
Anubis43
56% better than 68%
1.03 better than 99%
112.5 better than 99%
1.30-
63% of 64 duels better than 97%
20% of 5 situations better than 12%
Nuke14
50% -
1.08 -
115.5 -
1.93-
83% of 6 duels -
50% of 2 situations -
Inferno13
46% -
0.93 -
93.9 -
1.26-
73% of 11 duels -
100% of 1 situations -
Cache10
30% -
0.98 -
101.0 -
1.50-
61% of 41 duels -
57% of 7 situations -
Ancient9
56% -
0.94 -
102.1 -
1.46-
69% of 32 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DanikDutton plays

Across 207 matches DanikDutton averages K/R 1.00 and ADR 107.8; the rating across the 79 rated matches is 1.44. Biggest strength: Rating at 1.44, better than 99% of level 8 players. Averages 21.6 kills per match with 56% headshots. The strongest map is Anubis with a 56% win rate in 43 matches. In 60 of 79 matches the rating was 1.10 or higher (76%), in 8 it was below 0.90. In 45 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.46. DanikDutton loses the most ELO in match 2 of the day (−109 ELO, win rate 44%). Things go best from match 5 of the day (+132 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +132 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.