dakot777

Russia
Streamer Player

LIVE 2 watching now10 followers 5 streams in 30 days 2 avg. viewers

On FACEIT since 2021 336 matches tracked 224 matches in 30 days
ELO ▲ 70
2,662
30-day peak: 2,907
Rank EU
#32,107
Russia #9,197 in Russia

How does dakot777 play?

Rating 1.02 (from 286 matches) K/R 0.73 ADR 80.1 from 336 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 286 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 51%−1 pp · Ø 52% better than 44%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 56%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 21%+9 pp · Ø 12% better than 86%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.8
Knife kills 8 in 336 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 40%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 33%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 47x 4K, 2 aces in 286 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 81%
Enemies flashed per round 0.37+0.06 · Ø 0.31 better than 70%
Deaths per round 69%−2 pp · Ø 71% better than 73%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +517
= Stayed the same
Rating at 1.02, Headshots at 49%
▼ Got worse
K/R −0.07, ADR −5.3, Win rate −5 pp

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOctNov

Best month: September 2026 with 0.94. Last 3 months: 0.71 (at the start 0.78). Slightly below the average (0.74).

Patterns

From the last 336 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −101 ELO
40 matches · 43% win rate
On Mirage −26 ELO
119 matches · 55% win rate
Between 0:00 and 6:00 −123 ELO, win rate 45%
On Thursdays −166 ELO, win rate 44%

dakot777 loses the most ELO on Ancient: −101 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Anubis
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 34 · Mirage
  4. Highest rating in a match: 2.91 · Mirage

Maps in detail

from the last 336 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
55% better than 61%
0.75 right on the average
80.9 better than 48%
1.06 better than 56%
53% of 427 duels better than 59%
53% of 59 situations better than 88%
Dust 2109
57% better than 66%
0.71 better than 31%
79.0 better than 34%
1.03 better than 42%
52% of 491 duels right on the average
38% of 55 situations right on the average
Ancient40
43% better than 18%
0.72 better than 33%
80.4 better than 38%
0.97 better than 23%
51% of 232 duels better than 44%
37% of 19 situations better than 45%
Anubis33
61% better than 76%
0.66 better than 12%
77.0 better than 26%
0.90 better than 7%
49% of 127 duels better than 31%
54% of 13 situations better than 84%
Nuke19
53% right on the average
0.77 better than 59%
83.1 better than 59%
1.08 better than 59%
47% of 95 duels better than 22%
50% of 8 situations better than 75%
Inferno9
67% -
0.72 -
81.5 -
1.04-
52% of 52 duels -
44% of 9 situations -
Cache5
60% -
0.70 -
81.5 -
0.94-
40% of 20 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dakot777 plays

Across 336 matches dakot777 averages K/R 0.73 and ADR 80.1; the rating across the 286 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 49% headshots. The strongest map is Anubis with a 61% win rate in 33 matches. In 107 of 286 matches the rating was 1.10 or higher (37%), in 105 it was below 0.90. In 286 matches with detailed stats: 47 4Ks and 2 aces. Best month by rating: September 2026 at 1.32. dakot777 loses the most ELO on Ancient (−101 ELO, win rate 43%). Things go best on Dust 2 (+336 ELO, win rate 57%). Match no. 2 of the day goes best: 60% win rate, +104 ELO. Improved over the last three months: ELO +517. Got weaker: K/R −0.07, ADR −5.3, Win rate −5 pp. Unchanged in recent months: Rating at 1.02, Headshots at 49%. Last 30 days: 224 matches, win rate 53%, net ELO +381.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.