daisyk1337

Russia
Streamer Player
287 matches tracked

How does daisyk1337 play?

Rating 1.07 (from 152 matches) K/R 0.79 ADR 84.3 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 152 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Level 8

Compared with 1,374 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 70%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.01).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.10+0.09 · Ø 1.01 better than 81%
Pistol kills per match 3.1
Knife kills 7 in 287 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.4%+1.2 pp · Ø 13.2% better than 78%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 79%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 21x 4K, 1 ace in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

1.5 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 1.5−2.7 · Ø 4.2 better than 2%
Enemies flashed per round 0.33+0.06 · Ø 0.27 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 69%

Progress

One value per month, dashed line is the level 8 average
Whether daisyk1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 5 matches from the last 3 months and 64 before.

Kills per round (K/R)

0.82
JanFebMarAprMayJunJulAugSepOctNov

Best month: January 2026 with 0.88.

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −102 ELO
31 matches · 39% win rate
From match 5 of the day −47 ELO
42 matches · 43% win rate
On Thursdays −159 ELO, win rate 39%

daisyk1337 loses the most ELO on Ancient: −102 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.52 · Dust 2
  2. Recorded match no. 250 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
54% better than 65%
0.79 better than 81%
85.7 better than 79%
1.10 better than 80%
54% of 269 duels better than 71%
34% of 29 situations better than 42%
Mirage86
52% better than 56%
0.78 better than 73%
83.0 better than 67%
1.06 better than 65%
53% of 190 duels better than 62%
48% of 29 situations better than 78%
Anubis35
60% better than 80%
0.82 better than 90%
87.2 better than 85%
1.09 better than 77%
48% of 102 duels better than 36%
38% of 13 situations right on the average
Ancient31
39% better than 12%
0.76 better than 65%
83.0 better than 66%
0.95-
50% of 46 duels better than 42%
17% of 12 situations better than 7%
Nuke21
43% better than 16%
0.80 better than 72%
83.1 better than 60%
1.11-
45% of 49 duels better than 18%
38% of 16 situations better than 48%
Inferno14
36% -
0.74 -
79.0 -
0.89-
38% of 13 duels -
0% of 1 situations -
Cache7
57% -
0.78 -
81.7 -
1.14-
38% of 26 duels -
67% of 6 situations -
Overpass4
50% -
0.94 -
96.6 -
0.75-
60% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How daisyk1337 plays

Across 287 matches daisyk1337 averages K/R 0.79 and ADR 84.3; the rating across the 152 rated matches is 1.07. Biggest strength: 3K rounds at 4.6%, better than 79% of level 8 players. Most room to improve: Utility damage per round at 1.5, better than only 2% of level 8 players. Averages 17.2 kills per match with 47% headshots. The strongest map is Anubis with a 60% win rate in 35 matches. In 70 of 152 matches the rating was 1.10 or higher (46%), in 51 it was below 0.90. In 74 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.13. daisyk1337 loses the most ELO on Ancient (−102 ELO, win rate 39%). Things go best in match 2 of the day (+220 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +220 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.