czarnYszczepan

Poland
Streamer
140 matches tracked

How does czarnYszczepan play?

Rating 1.05 (from 108 matches) K/R 0.77 ADR 84.9 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 108 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 15% good 1.10 to 1.29 28% normal 0.90 to 1.09 15% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Weakness
Last one alive

24% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 2%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 97%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.01−0.03 · Ø 1.04 better than 34%
Pistol kills per match 2.8
Knife kills 3 in 140 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 72%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 72%
MVPs per match 2.5+0.1 · Ø 2.4 better than 65%
4Ks and aces 15x 4K, 3 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 65%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 19%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +13 pp, ELO +157
= Stayed the same
K/R at 0.77, ADR at 84.4
▼ Got worse
Rating −0.07, Headshots −3 pp

Sep 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.77
FebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.83. Last 3 months: 0.77 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
29 matches · 48% win rate
On Anubis −6 ELO
26 matches · 54% win rate
Between 18:00 and 24:00 −2 ELO, win rate 45%

czarnYszczepan loses the most ELO on Dust 2: −31 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.36 · Mirage
  4. Most kills in a match: 41 · Mirage

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
56% better than 64%
0.75 right on the average
82.4 better than 56%
1.05 better than 53%
45% of 190 duels better than 14%
28% of 18 situations better than 22%
Dust 229
48% better than 35%
0.71 better than 32%
80.2 better than 43%
0.90 better than 7%
37% of 119 duels better than 2%
27% of 11 situations better than 19%
Anubis26
54% better than 53%
0.75 right on the average
84.7 better than 67%
1.00 better than 35%
46% of 141 duels better than 21%
20% of 10 situations better than 12%
Ancient25
52% better than 47%
0.86 better than 90%
93.3 better than 92%
1.24 better than 94%
63% of 109 duels better than 96%
20% of 10 situations better than 12%
Inferno10
50% -
0.73 -
82.7 -
1.07-
38% of 47 duels -
-
Nuke5
20% -
0.83 -
89.6 -
1.13-
53% of 15 duels -
-
Cache4
75% -
0.86 -
93.8 -
1.17-
60% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How czarnYszczepan plays

Across 140 matches czarnYszczepan averages K/R 0.77 and ADR 84.9; the rating across the 108 rated matches is 1.05. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 24%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 62% headshots. The strongest map is Mirage with a 56% win rate in 41 matches. In 52 of 108 matches the rating was 1.10 or higher (48%), in 40 it was below 0.90. In 83 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: June 2026 at 1.13. czarnYszczepan loses the most ELO on Dust 2 (−31 ELO, win rate 48%). Things go best on Ancient (+117 ELO, win rate 52%). Match no. 2 of the day goes best: 59% win rate, +65 ELO. Improved over the last three months: Win rate +13 pp, ELO +157. Got weaker: Rating −0.07, Headshots −3 pp. Unchanged in recent months: K/R at 0.77, ADR at 84.4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.