cyanek

Poland
Player Viewer
162 matches tracked 33 matches in 30 days
ELO ▼ 35
1,358
30-day peak: 1,512
Rank EU
#811,638
Poland #54,224 in Poland

How does cyanek play?

Rating 1.04 K/R 0.48 ADR 51.3 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 162 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 12% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerClutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 55%+5 pp · Ø 50% better than 86%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 35%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (47%).

Headshot rate 34%−13 pp · Ø 47% better than 3%
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 1.06+0.05 · Ø 1.01 better than 74%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.2%).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 76%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 19x 4K, 1 ace in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 45% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 66%
Deaths per round 45%−27 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.39, ADR +42.8, Win rate +3 pp, ELO +88
= Stayed the same
Rating at 1.04, Headshots at 34%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.73 (at the start 0.34). Right on the average (0.73).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −130 ELO
50 matches · 44% win rate
In match 3 of the day −74 ELO
29 matches · 41% win rate
Between 18:00 and 24:00 −171 ELO, win rate 34%

cyanek loses the most ELO on Mirage: −130 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.18 · Ancient
  4. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
44% better than 27%
0.74 better than 57%
80.4 better than 55%
1.02 better than 55%
56% of 187 duels better than 81%
28% of 39 situations better than 23%
Dust 229
55% better than 67%
0.73 right on the average
77.6 better than 35%
1.01 right on the average
53% of 139 duels better than 65%
29% of 28 situations better than 26%
Ancient25
64% better than 83%
0.80 better than 76%
84.9 better than 68%
1.12 better than 82%
56% of 106 duels better than 81%
50% of 10 situations better than 82%
Anubis23
48% better than 46%
0.81 better than 87%
86.3 better than 83%
1.15 better than 89%
57% of 129 duels better than 84%
32% of 19 situations better than 34%
Nuke19
26% better than 1%
0.70 better than 33%
73.6 better than 19%
0.96 better than 33%
48% of 97 duels better than 35%
50% of 14 situations better than 74%
Inferno12
42% -
0.69 -
77.5 -
1.02-
60% of 48 duels -
50% of 4 situations -
Cache4
25% -
0.86 -
87.9 -
1.08-
57% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cyanek plays

Across 162 matches cyanek averages K/R 0.48, ADR 51.3 and a rating of 1.04. Biggest strength: Deaths per round at just 45% (lower is better), better than 99% of level 7 players. Most room to improve: Damage per round (ADR) at 51.3, better than only 1% of level 7 players. Averages 16.4 kills per match with 34% headshots. The strongest map is Ancient with a 64% win rate in 25 matches. In 60 of 162 matches the rating was 1.10 or higher (37%), in 55 it was below 0.90. In 143 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. cyanek loses the most ELO on Mirage (−130 ELO, win rate 44%). Things go best on Ancient (+222 ELO, win rate 64%). Improved over the last three months: K/R +0.39, ADR +42.8, Win rate +3 pp, ELO +88. Unchanged in recent months: Rating at 1.04, Headshots at 34%. Last 30 days: 33 matches, win rate 48%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.