cuizera

Turkey
Streamer

236 followers 4 streams in 30 days 67 avg. viewers last live on Oct 22, 2026

309 matches tracked 35 matches in 30 days
ELO ▲ 57
3,009
30-day peak: 3,049
Rank EU ▼ 338 places
#9,108
Turkey #208 in Turkey
30 days · prev. #8,770 · best #7,463

How does cuizera play?

Rating 1.06 (from 308 matches) K/R 0.78 ADR 82.8 from 309 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 303 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 31%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 28%
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.4 from the last 303
Knife kills 1 in 303 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.6%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 69%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 57x 4K, 4 aces in 309 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 36%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 15%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 7%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether cuizera is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 309 matches, all from the last 3 months.

Kills per round (K/R)

0.63
SepOctNov

Best month: September 2026 with 0.79.

Patterns

From the last 303 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −203 ELO
71 matches · 51% win rate
On Mirage −190 ELO
51 matches · 45% win rate
Between 0:00 and 6:00 −90 ELO, win rate 35%
On Saturdays −251 ELO, win rate 43%

cuizera loses the most ELO on Anubis: −203 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.21 · Dust 2

Maps in detail

from the last 303 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2120
58% better than 62%
0.79 better than 65%
84.3 better than 62%
1.10 better than 58%
55% of 702 duels better than 63%
40% of 55 situations right on the average
Anubis71
51% better than 37%
0.78 better than 63%
83.8 better than 62%
1.05 better than 47%
51% of 362 duels better than 42%
21% of 33 situations better than 12%
Mirage51
45% better than 14%
0.79 better than 65%
82.2 right on the average
1.05 better than 45%
53% of 288 duels right on the average
42% of 33 situations better than 60%
Cache30
50% better than 22%
0.79 right on the average
84.5 better than 51%
1.07 better than 36%
53% of 158 duels better than 46%
44% of 16 situations better than 63%
Inferno21
67% better than 63%
0.80 right on the average
87.4 better than 57%
1.11 better than 40%
53% of 120 duels better than 31%
40% of 10 situations right on the average
Nuke9
22% -
0.52 -
60.3 -
0.73-
27% of 51 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cuizera plays

Across 309 matches cuizera averages K/R 0.78 and ADR 82.8; the rating across the 308 rated matches is 1.06. Biggest strength: Rounds with first kill at 14%, better than 88% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Inferno with a 67% win rate in 21 matches. In 130 of 303 matches the rating was 1.10 or higher (43%), in 97 it was below 0.90. In 309 matches with detailed stats: 57 4Ks and 4 aces. Best month by rating: September 2026 at 1.07. cuizera loses the most ELO on Anubis (−203 ELO, win rate 51%). Things go best on Dust 2 (+393 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, −8 ELO. Last 30 days: 35 matches, win rate 66%, net ELO +87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.