cs_nightmann

Poland
Streamer
84 matches tracked 42 matches in 30 days
ELO ▼ 7
1,670
30-day peak: 1,716
Rank EU
#472,169
Poland #29,681 in Poland

How does cs_nightmann play?

Rating 1.10 (from 45 matches) K/R 0.81 ADR 87.0 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 45 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
Multi-killsClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 51%+4 pp · Ø 47% better than 72%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.13+0.13 · Ø 1.00 better than 88%
Pistol kills per match 2.8
Knife kills 3 in 84 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.1%).

2K rounds 14.8%+1.7 pp · Ø 13.1% better than 85%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 81%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 10x 4K, 2 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 11%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 73%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 37%
Deaths per round 71%−1 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.30, Headshots +3 pp, ELO +143
= Stayed the same
ADR at 85.5, Win rate at 55%
▼ Got worse
K/R −0.04

Oct to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months: 0.79 (at the start 0.83). Clearly above the average (0.72).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −86 ELO
21 matches · 43% win rate
Between 18:00 and 24:00 −240 ELO, win rate 41%

cs_nightmann loses the most ELO on Dust 2: −86 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.41 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
43% better than 26%
0.84 better than 90%
90.5 better than 91%
1.24-
67% of 48 duels better than 99%
50% of 6 situations better than 78%
Ancient17
59% better than 75%
0.75 better than 58%
81.2 right on the average
1.01-
47% of 38 duels better than 24%
23% of 13 situations better than 15%
Inferno15
53% better than 56%
0.76 better than 76%
88.2 better than 90%
1.01-
59% of 27 duels better than 89%
33% of 3 situations better than 39%
Mirage14
79% -
0.86 -
88.6 -
1.31-
66% of 32 duels -
29% of 7 situations -
Anubis10
40% -
0.90 -
94.3 -
1.09-
38% of 21 duels -
0% of 1 situations -
Cache6
50% -
0.76 -
81.5 -
0.88-
50% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cs_nightmann plays

Across 84 matches cs_nightmann averages K/R 0.81 and ADR 87.0; the rating across the 45 rated matches is 1.10. Biggest strength: Opening duels won at 56%, better than 90% of level 8 players. Most room to improve: Utility hit rate at 28%, better than only 11% of level 8 players. Averages 17.6 kills per match with 51% headshots. The strongest map is Mirage with a 79% win rate in 14 matches. In 21 of 45 matches the rating was 1.10 or higher (47%), in 16 it was below 0.90. In 44 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: November 2026 at 1.19. cs_nightmann loses the most ELO on Dust 2 (−86 ELO, win rate 43%). Things go best in match 1 of the day (+21 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +21 ELO. Improved over the last three months: Rating +0.30, Headshots +3 pp, ELO +143. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 85.5, Win rate at 55%. Last 30 days: 42 matches, win rate 55%, net ELO +143.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.