CostazGR

Greece
Streamer

95 followers 8 streams in 30 days 1 avg. viewers last live on Oct 13, 2026

122 matches tracked
ELO ▲ 225
1,319
30-day peak: 1,319
Rank EU
#782,894
Greece #1,958 in Greece

How does CostazGR play?

Rating 0.98 (from 55 matches) K/R 0.71 ADR 56.5 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 55 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 5% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. Higher headshot rate than the level 6 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (50 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 85%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (45%).

Headshot rate 54%+9 pp · Ø 45% better than 90%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.93−0.07 · Ø 1.00 better than 32%
Pistol kills per match 2.9 from the last 120

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 65%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 68%
MVPs per match 2.4+0.2 · Ø 2.2 better than 81%
4Ks and aces 13x 4K, 0 aces in 50 matches

Utility and deaths

Weakness
Nades, flashes and deaths

19% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 19%−16 pp · Ø 35% better than 1%
Utility damage per round 2.5−1.4 · Ø 3.9 better than 15%
Enemies flashed per round 0.23−0.02 · Ø 0.25 better than 43%
Deaths per round 77%+4 pp · Ø 73% better than 10%

Progress

One value per month, dashed line is the level 6 average
Whether CostazGR is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 50 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.95
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.95.

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −40 ELO
40 matches · 43% win rate
In match 1 of the day +10 ELO
63 matches · 46% win rate
On Tuesdays −34 ELO, win rate 45%

CostazGR loses the most ELO on Mirage: −40 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 1.95 · Inferno
  3. Most kills in a match: 33 · Inferno

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
43% better than 26%
0.68 better than 35%
58.1 better than 1%
0.85 better than 8%
46% of 96 duels better than 33%
50% of 2 situations better than 83%
Dust 230
50% right on the average
0.68 better than 33%
67.4 better than 5%
1.05 better than 72%
51% of 63 duels better than 57%
56% of 9 situations better than 91%
Inferno23
65% better than 88%
0.77 better than 82%
54.2 better than 1%
1.18-
53% of 36 duels better than 64%
50% of 4 situations better than 81%
Anubis10
80% -
0.78 -
58.2 -
1.06-
58% of 26 duels -
0% of 1 situations -
Ancient7
57% -
0.71 -
29.1 -
0.81-
45% of 11 duels -
0% of 2 situations -
Vertigo4
25% -
0.65 -
17.5 -
-
-
-
Cache3
0% -
0.54 -
64.7 -
0.70-
31% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CostazGR plays

Across 122 matches CostazGR averages K/R 0.71 and ADR 56.5; the rating across the 55 rated matches is 0.98. Biggest strength: Headshot rate at 54%, better than 90% of level 6 players. Most room to improve: Damage per round (ADR) at 56.5, better than only 1% of level 6 players. Averages 15.4 kills per match with 54% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 20 of 55 matches the rating was 1.10 or higher (36%), in 25 it was below 0.90. In 50 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.43. CostazGR loses the most ELO on Mirage (−40 ELO, win rate 43%). Things go best in match 2 of the day (+253 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +253 ELO. Last 30 days: 7 matches, win rate 100%, net ELO +231.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.