SkalliFPS

Norway
Streamer

720 followers 37 streams in 30 days 3 avg. viewers last live on Nov 1, 2026

105 matches tracked

How does SkalliFPS play?

Rating 1.05 (from 81 matches) K/R 0.76 ADR 85.4 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 81 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 11% good 1.10 to 1.29 19% normal 0.90 to 1.09 30% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average. More 4Ks and aces per 100 rounds than the level 4 average. More first kills per match than the level 4 average.
AWPerMulti-killsEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (8 matches).

Level 4

Compared with 635 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 13% no comparison
Opening duels won 46% no comparison

Clutch

Last one alive
Clutch 1v1 won 0% no comparison
Clutch 1v2 won 40% no comparison
Clutch kills per match 0.9 no comparison

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.95).

Headshot rate 45%+2 pp · Ø 43% better than 62%
AWP share of kills 34% no comparison
K/D 1.04+0.09 · Ø 0.95 better than 88%
Pistol kills per match 4.0
Knife kills 1 in 105 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 12.0% no comparison
3K rounds 2.4% no comparison
MVPs per match 2.2+0.1 · Ø 2.1 better than 70%
4Ks and aces 3x 4K, 0 aces in 8 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so right on the average (73%). Lower is better.

Utility hit rate 36% no comparison
Utility damage per round 3.7 no comparison
Enemies flashed per round 0.15 no comparison
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
Whether SkalliFPS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 8 matches from the last 3 months and 97 before.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: July 2026 with 0.77.

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −72 ELO
28 matches · 39% win rate
Between 18:00 and 24:00 −321 ELO, win rate 29%
On Tuesdays +24 ELO, win rate 40%

SkalliFPS loses the most ELO from match 5 of the day: −72 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.56 · Ancient
  4. Most kills in a match: 35 · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
48% better than 45%
0.74 better than 73%
83.7 better than 83%
1.02 better than 73%
53% of 123 duels better than 75%
31% of 16 situations better than 30%
Ancient23
52% better than 59%
0.82 better than 95%
88.8 better than 95%
1.18 better than 98%
46% of 84 duels better than 37%
77% of 13 situations better than 99%
Dust 219
42% better than 28%
0.76 better than 84%
83.4 better than 83%
1.09 better than 91%
53% of 78 duels better than 75%
40% of 20 situations better than 60%
Anubis13
31% -
0.64 -
82.0 -
0.88-
45% of 55 duels -
22% of 9 situations -
Inferno9
33% -
0.72 -
87.2 -
0.97-
53% of 38 duels -
50% of 2 situations -
Nuke6
50% -
0.79 -
82.4 -
1.09-
46% of 28 duels -
0% of 1 situations -
Overpass4
75% -
0.91 -
99.9 -
1.10-
44% of 16 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SkalliFPS plays

Across 105 matches SkalliFPS averages K/R 0.76 and ADR 85.4; the rating across the 81 rated matches is 1.05. Biggest strength: Damage per round (ADR) at 85.4, better than 94% of level 4 players. Averages 16.5 kills per match with 45% headshots. The strongest map is Ancient with a 52% win rate in 23 matches. In 29 of 81 matches the rating was 1.10 or higher (36%), in 28 it was below 0.90. In 8 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: June 2026 at 1.06. SkalliFPS loses the most ELO from match 5 of the day (−72 ELO, win rate 39%). Things go best on Ancient (+163 ELO, win rate 52%). Match no. 1 of the day goes best: 54% win rate, +134 ELO. Last 30 days: 8 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.