coberaa137

Poland
Streamer Player

6 followers 19 streams in 30 days 1 avg. viewers last live on Nov 13, 2026

120 matches tracked 60 matches in 30 days
ELO ▲ 146
1,062
30-day peak: 1,155
Rank EU
#1,250,350
Poland #94,746 in Poland

How does coberaa137 play?

Rating 1.08 K/R 0.77 ADR 84.1 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 120 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Level 5

Compared with 1,311 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 2%
Opening duels won 49%−1 pp · Ø 50% better than 49%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 92%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 44%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.00).

Headshot rate 42%−2 pp · Ø 44% better than 40%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.09+0.09 · Ø 1.00 better than 89%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 72%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 73%
MVPs per match 2.4+0.2 · Ø 2.2 better than 83%
4Ks and aces 28x 4K, 0 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.25).

Utility hit rate 32%−3 pp · Ø 35% better than 33%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 46%
Enemies flashed per round 0.44+0.19 · Ø 0.25 better than 90%
Deaths per round 71%−1 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.77, ADR at 84.7, ELO at 1,062
▼ Got worse
Rating −0.06, Win rate −32 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: July 2026 with 0.91. Last 3 months: 0.77 (at the start 0.80). Clearly above the average (0.72).

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −66 ELO
36 matches · 47% win rate
On Mirage −61 ELO
47 matches · 47% win rate

coberaa137 loses the most ELO in match 2 of the day: −66 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 2.61 · Mirage
  3. Most kills in a match: 37 · Dust 2
  4. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
47% better than 41%
0.78 better than 80%
84.3 better than 78%
1.08 better than 81%
49% of 86 duels right on the average
48% of 33 situations better than 79%
Dust 226
58% better than 80%
0.79 better than 84%
82.9 better than 73%
1.09 better than 82%
45% of 42 duels better than 24%
45% of 20 situations better than 73%
Anubis12
67% -
0.75 -
85.5 -
1.02-
47% of 30 duels -
45% of 11 situations -
Nuke11
64% -
0.84 -
89.2 -
1.24-
62% of 26 duels -
0% of 2 situations -
Inferno10
60% -
0.73 -
81.3 -
1.04-
54% of 24 duels -
33% of 3 situations -
Cache9
44% -
0.72 -
80.5 -
1.05-
22% of 18 duels -
50% of 10 situations -
Ancient5
40% -
0.80 -
87.0 -
1.11-
64% of 11 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How coberaa137 plays

Across 120 matches coberaa137 averages K/R 0.77, ADR 84.1 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 47%, better than 92% of level 5 players. Most room to improve: Rounds with first kill at 5%, better than only 2% of level 5 players. Averages 16.4 kills per match with 42% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 56 of 120 matches the rating was 1.10 or higher (47%), in 43 it was below 0.90. In 107 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: July 2026 at 1.30. coberaa137 loses the most ELO in match 2 of the day (−66 ELO, win rate 47%). Things go best in match 1 of the day (+238 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +238 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Rating −0.06, Win rate −32 pp. Unchanged in recent months: K/R at 0.77, ADR at 84.7, ELO at 1,062. Last 30 days: 60 matches, win rate 53%, net ELO +167.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.