cleyzior

Poland
Streamer
103 matches tracked 63 matches in 30 days

How does cleyzior play?

Rating 1.01 K/R 0.70 ADR 75.5 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 103 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 14% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 54%+3 pp · Ø 51% better than 79%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 30%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 30%
AWP share of kills 8%−2 pp · Ø 10% better than 47%
K/D 1.04+0.02 · Ø 1.02 better than 63%
Pistol kills per match 2.4
Knife kills 2 in 103 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 24%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 47%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 6x 4K, 0 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +4 pp, ELO +109
= Stayed the same
K/R at 0.69, Rating at 1.01, ADR at 75.3
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.69 (at the start 0.71). Slightly below the average (0.73).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −109 ELO
25 matches · 44% win rate
On Dust 2 −63 ELO
28 matches · 46% win rate
Between 18:00 and 24:00 −225 ELO, win rate 45%

cleyzior loses the most ELO in match 2 of the day: −109 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Most kills in a match: 26 · Dust 2
  3. Highest rating in a match: 2.09 · Dust 2
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
50% right on the average
0.70 better than 34%
79.6 better than 49%
0.99 better than 41%
47% of 129 duels better than 28%
40% of 25 situations better than 58%
Dust 228
46% better than 33%
0.72 better than 46%
74.4 better than 20%
1.03 better than 56%
58% of 99 duels better than 88%
47% of 15 situations better than 75%
Ancient18
50% right on the average
0.65 better than 12%
66.3 better than 2%
0.98 better than 39%
62% of 42 duels better than 96%
48% of 23 situations better than 73%
Anubis15
73% better than 96%
0.74 right on the average
79.4 better than 44%
1.10 better than 75%
60% of 58 duels better than 90%
40% of 10 situations better than 58%
Nuke5
20% -
0.65 -
71.1 -
0.92-
50% of 18 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cleyzior plays

Across 103 matches cleyzior averages K/R 0.70, ADR 75.5 and a rating of 1.01. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 9 players. Averages 15.0 kills per match with 45% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 38 of 103 matches the rating was 1.10 or higher (37%), in 43 it was below 0.90. In 63 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.02. cleyzior loses the most ELO in match 2 of the day (−109 ELO, win rate 44%). Things go best in match 1 of the day (+35 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +35 ELO. Improved over the last three months: Win rate +4 pp, ELO +109. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.69, Rating at 1.01, ADR at 75.3. Last 30 days: 63 matches, win rate 52%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.