clav1x

United Arab Emirates
Player
166 matches tracked
ELO
1,702
Peak across recorded matches: 1,804
Rank EU
#444,993
United Arab Emirates #1,370 in United Arab Emirates

How does clav1x play?

Rating 1.03 K/R 0.76 ADR 83.5 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 166 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
EntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 25%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (47%).

Headshot rate 59%+12 pp · Ø 47% better than 96%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.01+0.01 · Ø 1.00 better than 55%
Pistol kills per match 3.1
Knife kills 1 in 166 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.2%).

2K rounds 14.7%+1.5 pp · Ø 13.2% better than 85%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.5+0.2 · Ø 2.3 better than 79%
4Ks and aces 20x 4K, 3 aces in 129 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 25%−10 pp · Ø 35% better than 4%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 4%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 75%+3 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +6 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.07, ADR −4.9, Win rate −12 pp, ELO −104

Sep 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Just below the average (0.72).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −246 ELO
52 matches · 40% win rate
On Dust 2 −177 ELO
43 matches · 40% win rate
On Tuesdays −91 ELO, win rate 40%

clav1x loses the most ELO from match 5 of the day: −246 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 39 · Dust 2
  4. Highest rating in a match: 2.06 · Ancient

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
40% better than 15%
0.71 better than 43%
80.1 better than 51%
0.98 better than 39%
44% of 246 duels better than 16%
48% of 23 situations better than 77%
Ancient32
47% better than 38%
0.80 better than 85%
84.8 better than 74%
1.08 better than 82%
57% of 166 duels better than 84%
43% of 21 situations better than 59%
Mirage32
47% better than 36%
0.73 right on the average
83.5 better than 67%
0.97 better than 34%
49% of 186 duels better than 40%
54% of 13 situations better than 86%
Anubis18
56% better than 70%
0.81 better than 88%
89.9 better than 91%
1.10 better than 80%
53% of 102 duels better than 64%
33% of 9 situations better than 40%
Nuke16
63% better than 76%
0.80 better than 72%
83.3 better than 61%
1.10 better than 68%
49% of 69 duels better than 34%
17% of 12 situations better than 8%
Cache12
58% -
0.76 -
83.4 -
1.05-
42% of 57 duels -
80% of 5 situations -
Inferno11
36% -
0.79 -
84.8 -
1.04-
43% of 42 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How clav1x plays

Across 166 matches clav1x averages K/R 0.76, ADR 83.5 and a rating of 1.03. Biggest strength: Headshot rate at 59%, better than 96% of level 8 players. Most room to improve: Utility hit rate at 25%, better than only 4% of level 8 players. Averages 17.0 kills per match with 59% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 63 of 166 matches the rating was 1.10 or higher (38%), in 58 it was below 0.90. In 129 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: August 2026 at 1.05. clav1x loses the most ELO from match 5 of the day (−246 ELO, win rate 40%). Things go best in match 1 of the day (+159 ELO, win rate 57%). Match no. 4 of the day goes best: 61% win rate, +152 ELO. Improved over the last three months: Headshots +6 pp. Got weaker: K/R −0.06, Rating −0.07, ADR −4.9, Win rate −12 pp, ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.