ciubaldi

Poland
Streamer Player

10,995 followers 27 streams in 30 days 29 avg. viewers last live on Nov 12, 2026

580 matches tracked 116 matches in 30 days
ELO ▼ 38
2,650
30-day peak: 2,918
Rank EU
#33,778
Poland #1,759 in Poland

How does ciubaldi play?

Rating 0.96 K/R 0.69 ADR 78.1 from 580 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 580 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (469 matches).

2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 48%−4 pp · Ø 52% better than 20%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−3 pp · Ø 21% better than 27%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 0.95−0.09 · Ø 1.04 better than 16%
Pistol kills per match 2.6
Knife kills 3 in 580 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.0 pp · Ø 13.5% better than 22%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 15%
MVPs per match 1.9−0.5 · Ø 2.4 better than 7%
4Ks and aces 73x 4K, 4 aces in 469 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 74%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 61%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +4.2
= Stayed the same
Win rate at 50%
▼ Got worse
Headshots −3 pp, ELO −97

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.67). Just below the average (0.74).

Patterns

From the last 580 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −435 ELO
88 matches · 43% win rate
On Nuke −289 ELO
58 matches · 47% win rate
On Fridays −305 ELO, win rate 44%

ciubaldi loses the most ELO in match 2 of the day: −435 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Mirage
  2. Highest rating in a match: 2.28 · Anubis
  3. Longest win streak: 11 wins in a row · Anubis
  4. Most kills in a match: 36 · Mirage

Maps in detail

from the last 580 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage207
53% right on the average
0.69 better than 22%
78.9 better than 37%
0.96 better than 21%
47% of 836 duels better than 24%
33% of 104 situations better than 34%
Ancient126
54% better than 53%
0.72 better than 33%
80.7 better than 42%
0.99 better than 29%
53% of 570 duels better than 58%
41% of 63 situations better than 59%
Anubis92
47% better than 31%
0.69 better than 23%
79.6 better than 42%
0.96 better than 21%
44% of 423 duels better than 13%
45% of 38 situations better than 70%
Nuke58
47% better than 22%
0.68 better than 15%
74.7 better than 15%
0.95 better than 15%
53% of 220 duels better than 53%
39% of 33 situations better than 51%
Dust 244
55% better than 59%
0.68 better than 19%
72.9 better than 11%
0.95 better than 19%
50% of 165 duels better than 39%
41% of 27 situations better than 58%
Cache36
47% better than 26%
0.69 better than 30%
77.4 better than 33%
0.98 better than 35%
52% of 163 duels better than 45%
47% of 15 situations better than 72%
Inferno11
36% -
0.55 -
71.6 -
0.73-
53% of 51 duels -
0% of 2 situations -
Vertigo6
33% -
0.55 -
61.7 -
0.74-
29% of 49 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ciubaldi plays

Across 580 matches ciubaldi averages K/R 0.69, ADR 78.1 and a rating of 0.96. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 15.0 kills per match with 54% headshots. The strongest map is Dust 2 with a 55% win rate in 44 matches. In 199 of 580 matches the rating was 1.10 or higher (34%), in 269 it was below 0.90. In 469 matches with detailed stats: 73 4Ks and 4 aces. Best month by rating: October 2026 at 1.04. ciubaldi loses the most ELO in match 2 of the day (−435 ELO, win rate 43%). Things go best on Mirage (+215 ELO, win rate 53%). Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.2. Got weaker: Headshots −3 pp, ELO −97. Unchanged in recent months: Win rate at 50%. Last 30 days: 116 matches, win rate 49%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.