ciniecc

Poland
Streamer

6 followers 2 streams in 30 days 1 avg. viewers last live on Oct 18, 2026

451 matches tracked 60 matches in 30 days
ELO ▲ 88
2,248
30-day peak: 2,396
Rank EU
#125,050
Poland #6,763 in Poland

How does ciniecc play?

Rating 1.09 K/R 0.80 ADR 85.5 from 451 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 451 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (332 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 57%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.09+0.06 · Ø 1.03 better than 70%
Pistol kills per match 2.9
Knife kills 4 in 451 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 88%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 77x 4K, 11 aces in 332 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 18%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 39%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +6 pp, ELO +250
= Stayed the same
K/R at 0.81, Rating at 1.10, ADR at 86.8, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 451 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −491 ELO
102 matches · 42% win rate
On Saturdays −330 ELO, win rate 38%

ciniecc loses the most ELO on Mirage: −491 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.77 · Mirage
  3. Recorded match no. 250 · Cache
  4. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 451 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2111
52% right on the average
0.81 better than 79%
86.9 better than 76%
1.11 better than 73%
55% of 579 duels better than 71%
39% of 69 situations better than 52%
Mirage102
42% better than 17%
0.78 better than 70%
84.9 better than 71%
1.06 better than 61%
54% of 493 duels better than 69%
32% of 53 situations better than 31%
Ancient87
57% better than 69%
0.83 better than 84%
88.1 better than 81%
1.15 better than 84%
52% of 451 duels right on the average
33% of 49 situations better than 38%
Anubis73
49% better than 43%
0.78 better than 70%
84.1 better than 66%
1.08 better than 67%
52% of 335 duels right on the average
32% of 47 situations better than 34%
Inferno37
51% better than 43%
0.83 better than 81%
88.7 better than 76%
1.15 better than 76%
57% of 189 duels better than 72%
57% of 14 situations better than 86%
Cache19
32% better than 2%
0.69 better than 30%
76.2 better than 28%
0.93 better than 21%
51% of 87 duels better than 37%
50% of 10 situations better than 77%
Nuke19
63% better than 77%
0.75 better than 43%
78.1 better than 33%
1.06 better than 48%
47% of 90 duels better than 23%
63% of 8 situations better than 93%
Vertigo3
0% -
0.75 -
80.8 -
0.97-
43% of 14 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ciniecc plays

Across 451 matches ciniecc averages K/R 0.80, ADR 85.5 and a rating of 1.09. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 50% headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 206 of 451 matches the rating was 1.10 or higher (46%), in 149 it was below 0.90. In 332 matches with detailed stats: 77 4Ks and 11 aces. Best month by rating: August 2026 at 1.13. ciniecc loses the most ELO on Mirage (−491 ELO, win rate 42%). Things go best on Ancient (+241 ELO, win rate 57%). Improved over the last three months: Headshots +6 pp, ELO +250. Unchanged in recent months: K/R at 0.81, Rating at 1.10, ADR at 86.8, Win rate at 51%. Last 30 days: 60 matches, win rate 50%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.