cinekkcs

Poland
Streamer

85 followers 5 streams in 30 days 5 avg. viewers last live on Nov 12, 2026

424 matches tracked 91 matches in 30 days
ELO ▲ 36
1,914
30-day peak: 2,061
Rank EU
#309,276
Poland #18,270 in Poland

How does cinekkcs play?

Rating 1.07 K/R 0.77 ADR 83.5 from 424 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 424 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (421 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 46%−2 pp · Ø 48% better than 39%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.06+0.03 · Ø 1.03 better than 67%
Pistol kills per match 2.9
Knife kills 2 in 424 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 55%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 84%
MVPs per match 2.6+0.3 · Ø 2.3 better than 83%
4Ks and aces 101x 4K, 10 aces in 421 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 43%
Deaths per round 73%+1 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.08, Rating +0.08, ADR +8.5
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −11 pp, ELO −238

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.86. Last 3 months: 0.80 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 424 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −104 ELO
118 matches · 51% win rate
In match 2 of the day −80 ELO
69 matches · 46% win rate
On Fridays −188 ELO, win rate 36%

cinekkcs loses the most ELO on Mirage: −104 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Inferno
  2. Recorded match no. 250 · Ancient
  3. Longest win streak: 9 wins in a row · Anubis
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.51 · Cache

Maps in detail

from the last 424 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
51% better than 52%
0.80 better than 81%
85.8 better than 78%
1.09 better than 74%
52% of 614 duels better than 61%
30% of 60 situations better than 28%
Ancient111
54% better than 61%
0.77 better than 69%
82.6 better than 59%
1.07 better than 70%
53% of 570 duels better than 61%
39% of 72 situations better than 54%
Anubis80
51% better than 51%
0.77 better than 69%
83.1 better than 64%
1.08 better than 70%
49% of 375 duels better than 42%
36% of 45 situations better than 44%
Cache51
55% better than 51%
0.80 better than 72%
85.8 better than 67%
1.12 better than 70%
61% of 234 duels better than 86%
28% of 25 situations better than 20%
Dust 229
45% better than 28%
0.76 better than 66%
85.4 better than 75%
1.04 better than 59%
56% of 131 duels better than 78%
55% of 20 situations better than 87%
Inferno17
35% better than 7%
0.70 better than 36%
74.0 better than 16%
0.99 better than 36%
49% of 80 duels better than 34%
62% of 13 situations better than 93%
Nuke15
47% better than 26%
0.69 better than 26%
77.0 better than 31%
0.93 better than 17%
48% of 83 duels better than 29%
22% of 9 situations better than 13%
Vertigo3
67% -
0.67 -
73.2 -
0.92-
21% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cinekkcs plays

Across 424 matches cinekkcs averages K/R 0.77, ADR 83.5 and a rating of 1.07. Biggest strength: 3K rounds at 4.9%, better than 84% of level 9 players. Averages 17.2 kills per match with 46% headshots. The strongest map is Cache with a 55% win rate in 51 matches. In 195 of 424 matches the rating was 1.10 or higher (46%), in 156 it was below 0.90. In 421 matches with detailed stats: 101 4Ks and 10 aces. Best month by rating: October 2026 at 1.17. cinekkcs loses the most ELO on Mirage (−104 ELO, win rate 51%). Things go best on Ancient (+187 ELO, win rate 54%). Match no. 4 of the day goes best: 60% win rate, +113 ELO. Improved over the last three months: K/R +0.08, Rating +0.08, ADR +8.5. Got weaker: Headshots −3 pp, Win rate −11 pp, ELO −238. Last 30 days: 91 matches, win rate 54%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.