ciepolus

Poland
Streamer Player

96 followers 5 streams in 30 days 1 avg. viewers last live on Nov 7, 2026

214 matches tracked 41 matches in 30 days
ELO ▲ 23
1,687
30-day peak: 1,837
Rank EU
#472,473
Poland #28,941 in Poland

How does ciepolus play?

Rating 0.94 (from 193 matches) K/R 0.69 ADR 76.4 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 193 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

Level 8

Compared with 1,613 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 45%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 27%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 92%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.94−0.07 · Ø 1.01 better than 25%
Pistol kills per match 2.6
Knife kills 9 in 214 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 26%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 34%
4Ks and aces 25x 4K, 5 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

0.87 enemies flashed per round and so well above the average (0.27).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 69%
Enemies flashed per round 0.87+0.60 · Ø 0.27 better than 99%
Deaths per round 74%+2 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.96, ADR at 77.9, Headshots at 57%
▼ Got worse
Win rate −8 pp, ELO −90

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: June 2026 with 0.78. Last 3 months: 0.70 (at the start 0.68). Slightly below the average (0.73).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −220 ELO
22 matches · 32% win rate
On Ancient −211 ELO
23 matches · 39% win rate
On Sundays −237 ELO, win rate 43%

ciepolus loses the most ELO on Nuke: −220 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Dust 2
  2. Recorded match no. 100 · Nuke
  3. Longest win streak: 6 wins in a row · Anubis
  4. Most kills in a match: 30 · Overpass

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
48% better than 39%
0.74 better than 57%
80.5 better than 54%
0.99 better than 43%
57% of 178 duels better than 82%
35% of 34 situations better than 44%
Mirage58
57% better than 73%
0.68 better than 26%
74.5 better than 22%
0.94 better than 26%
48% of 216 duels better than 35%
32% of 34 situations better than 33%
Ancient23
39% better than 12%
0.64 better than 12%
73.0 better than 13%
0.85 better than 7%
50% of 120 duels right on the average
27% of 11 situations better than 27%
Nuke22
32% better than 2%
0.74 better than 46%
78.2 better than 35%
1.02 better than 41%
49% of 116 duels better than 35%
45% of 11 situations better than 68%
Inferno18
56% better than 64%
0.60 better than 6%
72.1 better than 17%
0.84 better than 5%
46% of 81 duels better than 25%
50% of 4 situations better than 76%
Anubis17
71% better than 96%
0.65 better than 14%
75.2 better than 23%
0.89-
45% of 51 duels better than 24%
11% of 9 situations better than 3%
Cache17
65% -
0.73 -
77.6 -
1.01-
48% of 79 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ciepolus plays

Across 214 matches ciepolus averages K/R 0.69 and ADR 76.4; the rating across the 193 rated matches is 0.94. Biggest strength: Headshot rate at 56%, better than 92% of level 8 players. Most room to improve: 3K rounds at 3.2%, better than only 19% of level 8 players. Averages 15.4 kills per match with 56% headshots. The strongest map is Anubis with a 71% win rate in 17 matches. In 63 of 193 matches the rating was 1.10 or higher (33%), in 94 it was below 0.90. In 181 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: October 2026 at 1.00. ciepolus loses the most ELO on Nuke (−220 ELO, win rate 32%). Things go best on Mirage (+197 ELO, win rate 57%). Match no. 4 of the day goes best: 62% win rate, +114 ELO. Got weaker: Win rate −8 pp, ELO −90. Unchanged in recent months: K/R at 0.70, Rating at 0.96, ADR at 77.9, Headshots at 57%. Last 30 days: 41 matches, win rate 51%, net ELO +57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.