CHUVAAK7

Russia
Streamer
366 matches tracked 33 matches in 30 days
ELO ▼ 58
1,682
30-day peak: 1,835
Rank EU
#464,126
Russia #130,815 in Russia

How does CHUVAAK7 play?

Rating 1.03 (from 231 matches) K/R 0.74 ADR 79.7 from 366 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 231 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 89%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.01+0.01 · Ø 1.00 better than 53%
Pistol kills per match 2.7
Knife kills 5 in 366 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 62%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 44%
MVPs per match 2.4+0.1 · Ø 2.3 better than 70%
4Ks and aces 28x 4K, 6 aces in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

3.6 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 48%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 78.9, Headshots at 55%
▼ Got worse
Win rate −11 pp, ELO −344

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOctNov

Best month: July 2026 with 0.77. Last 3 months unchanged at 0.74. Just above the average (0.72).

Patterns

From the last 366 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −171 ELO
59 matches · 42% win rate
On Dust 2 −45 ELO
98 matches · 46% win rate
Between 6:00 and 12:00 −168 ELO, win rate 38%
On Saturdays −221 ELO, win rate 39%

CHUVAAK7 loses the most ELO in match 3 of the day: −171 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Reached level 10 · Dust 2
  3. Most kills in a match: 49 · Anubis
  4. Highest rating in a match: 2.20 · Dust 2
  5. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 366 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage146
51% better than 50%
0.74 better than 55%
79.2 better than 44%
1.02 better than 52%
53% of 392 duels better than 63%
24% of 51 situations better than 15%
Dust 298
46% better than 37%
0.75 better than 63%
79.9 right on the average
1.06 better than 68%
54% of 256 duels better than 71%
43% of 28 situations better than 63%
Anubis41
51% better than 51%
0.73 right on the average
79.9 better than 46%
1.01 right on the average
48% of 123 duels better than 36%
50% of 20 situations better than 79%
Ancient31
58% better than 73%
0.74 right on the average
79.3 better than 38%
1.00 better than 46%
62% of 73 duels better than 96%
33% of 12 situations better than 39%
Cache23
52% -
0.87 -
89.5 -
1.21-
51% of 53 duels -
50% of 10 situations -
Nuke18
44% better than 17%
0.71 better than 32%
76.4 better than 30%
0.79-
38% of 26 duels better than 2%
20% of 5 situations better than 12%
Inferno4
25% -
0.51 -
65.4 -
0.73-
57% of 14 duels -
-
Overpass4
25% -
0.49 -
59.1 -
1.07-
33% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How CHUVAAK7 plays

Across 366 matches CHUVAAK7 averages K/R 0.74 and ADR 79.7; the rating across the 231 rated matches is 1.03. Biggest strength: Headshot rate at 55%, better than 89% of level 8 players. Averages 16.6 kills per match with 55% headshots. The strongest map is Ancient with a 58% win rate in 31 matches. In 92 of 231 matches the rating was 1.10 or higher (40%), in 87 it was below 0.90. In 146 matches with detailed stats: 28 4Ks and 6 aces. Best month by rating: July 2026 at 1.07. CHUVAAK7 loses the most ELO in match 3 of the day (−171 ELO, win rate 42%). Things go best from match 5 of the day (+466 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +466 ELO. Got weaker: Win rate −11 pp, ELO −344. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 78.9, Headshots at 55%. Last 30 days: 33 matches, win rate 42%, net ELO −100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.