chrrww_

Russia
Player
132 matches tracked 50 matches in 30 days
ELO ▼ 13
1,347
30-day peak: 1,488
Rank EU
#752,372
Russia #212,315 in Russia

How does chrrww_ play?

Rating 1.15 K/R 0.82 ADR 88.1 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 132 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 33% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average.
Multi-killsClutcher
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 39%
Opening duels won 53%+3 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 31%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.00).

Headshot rate 46%+1 pp · Ø 45% better than 56%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.14+0.14 · Ø 1.00 better than 95%
Pistol kills per match 3.1
Knife kills 1 in 132 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 81%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 96%
MVPs per match 2.8+0.6 · Ø 2.2 better than 97%
4Ks and aces 15x 4K, 2 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 98%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 58%
Enemies flashed per round 0.20−0.05 · Ø 0.25 better than 34%
Deaths per round 72%−1 pp · Ø 73% better than 63%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, Headshots at 46%, ELO at 1,347
▼ Got worse
Rating −0.05, ADR −5.0, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.81 (at the start 0.84). Clearly above the average (0.73).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −116 ELO
23 matches · 43% win rate
In match 3 of the day −92 ELO
21 matches · 43% win rate
On Mirage −55 ELO
51 matches · 43% win rate

chrrww_ loses the most ELO on Ancient: −116 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.29 · Mirage
  4. Most kills in a match: 52 · Cache

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
43% better than 26%
0.79 better than 85%
85.6 better than 86%
1.09 better than 83%
52% of 223 duels better than 63%
35% of 34 situations better than 44%
Dust 231
58% better than 77%
0.90 better than 98%
94.9 better than 97%
1.28 better than 98%
50% of 126 duels right on the average
39% of 31 situations better than 55%
Ancient23
43% better than 25%
0.70 better than 42%
76.5 better than 36%
0.98 better than 51%
49% of 80 duels right on the average
47% of 15 situations better than 74%
Anubis11
45% -
0.81 -
87.1 -
1.09-
54% of 46 duels -
33% of 9 situations -
Cache6
50% -
0.93 -
101.0 -
1.33-
56% of 25 duels -
50% of 6 situations -
Nuke5
80% -
0.99 -
103.9 -
1.44-
50% of 12 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chrrww_ plays

Across 132 matches chrrww_ averages K/R 0.82, ADR 88.1 and a rating of 1.15. Biggest strength: Utility hit rate at 48%, better than 98% of level 6 players. Averages 18.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 58% win rate in 31 matches. In 69 of 132 matches the rating was 1.10 or higher (52%), in 35 it was below 0.90. In 62 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: June 2026 at 1.21. chrrww_ loses the most ELO on Ancient (−116 ELO, win rate 43%). Things go best in match 2 of the day (+263 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +263 ELO. Got weaker: Rating −0.05, ADR −5.0, Win rate −5 pp. Unchanged in recent months: K/R at 0.81, Headshots at 46%, ELO at 1,347. Last 30 days: 50 matches, win rate 50%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.