chetanutu

Spain
Streamer
163 matches tracked 36 matches in 30 days
ELO ▲ 40
730
30-day peak: 779
Rank EU
#1,714,520
Spain #16,065 in Spain

How does chetanutu play?

Rating 0.97 K/R 0.72 ADR 80.6 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 163 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

Level 2

Compared with 226 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so clearly below the average (9%).

Rounds with first kill 8%−1 pp · Ø 9% better than 34%
Opening duels won 46%−1 pp · Ø 47% better than 41%

Clutch

Average
Last one alive

33% of 1v1s won and so slightly below the average (37%).

Clutch 1v1 won 33%−4 pp · Ø 37% better than 33%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 58%
Clutch kills per match 1.5+0.1 · Ø 1.4 better than 53%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so just above the average (0.91).

Headshot rate 38%−2 pp · Ø 40% better than 42%
AWP share of kills 1%−11 pp · Ø 12% better than 8%
K/D 0.95+0.04 · Ø 0.91 better than 71%
Pistol kills per match 1.9
Knife kills 2 in 163 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly above the average (12.3%).

2K rounds 12.9%+0.6 pp · Ø 12.3% better than 75%
3K rounds 3.5%+0.2 pp · Ø 3.3% better than 62%
MVPs per match 2.1+0.2 · Ø 1.9 better than 72%
4Ks and aces 21x 4K, 3 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.21).

Utility hit rate 39%+6 pp · Ø 33% better than 84%
Utility damage per round 3.7+0.3 · Ø 3.4 better than 57%
Enemies flashed per round 0.08−0.13 · Ø 0.21 better than 16%
Deaths per round 76%+2 pp · Ø 74% better than 34%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
Headshots +5 pp, Win rate +4 pp, ELO +162
= Stayed the same
K/R at 0.72, Rating at 0.96, ADR at 82.6
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: November 2026 with 0.76. Last 3 months unchanged at 0.72. Slightly above the average (0.67).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −155 ELO
61 matches · 43% win rate
In match 1 of the day −137 ELO
32 matches · 44% win rate
Between 18:00 and 24:00 −187 ELO, win rate 43%

chetanutu loses the most ELO from match 5 of the day: −155 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Cache
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 1.95 · Mirage
  4. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
51% better than 62%
0.73 better than 84%
81.3 better than 85%
0.99 better than 77%
47% of 222 duels better than 53%
37% of 27 situations better than 56%
Mirage53
51% better than 65%
0.70 better than 64%
79.5 better than 73%
0.95 better than 59%
42% of 178 duels better than 19%
31% of 36 situations better than 36%
Ancient23
39% better than 18%
0.68 right on the average
80.5 better than 70%
0.88 better than 35%
43% of 107 duels better than 27%
25% of 16 situations better than 24%
Inferno15
47% better than 39%
0.76 better than 90%
79.5 better than 68%
1.01 better than 79%
46% of 59 duels better than 37%
45% of 11 situations better than 66%
Cache8
63% -
0.79 -
83.0 -
1.04-
57% of 21 duels -
29% of 7 situations -
Anubis4
75% -
0.91 -
92.2 -
1.36-
53% of 15 duels -
100% of 1 situations -
Nuke3
33% -
0.63 -
75.5 -
0.77-
36% of 11 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How chetanutu plays

Across 163 matches chetanutu averages K/R 0.72, ADR 80.6 and a rating of 0.97. Biggest strength: Damage per round (ADR) at 80.6, better than 87% of level 2 players. Averages 15.5 kills per match with 38% headshots. The strongest map is Dust 2 with a 51% win rate in 57 matches. In 55 of 163 matches the rating was 1.10 or higher (34%), in 74 it was below 0.90. In 159 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: November 2026 at 1.05. chetanutu loses the most ELO from match 5 of the day (−155 ELO, win rate 43%). Things go best in match 2 of the day (+172 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +172 ELO. Improved over the last three months: Headshots +5 pp, Win rate +4 pp, ELO +162. Unchanged in recent months: K/R at 0.72, Rating at 0.96, ADR at 82.6. Last 30 days: 36 matches, win rate 47%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.