chealow

Germany
Streamer
141 matches tracked

How does chealow play?

Rating 1.14 (from 38 matches) K/R 0.79 ADR 84.9 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 38 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 37% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

63% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 63%+25 pp · Ø 38% better than 99%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.10+0.07 · Ø 1.03 better than 73%
Pistol kills per match 3.9
Knife kills 1 in 141 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.5% of rounds and so well above the average (4.1%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 6.5%+2.4 pp · Ø 4.1% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 5x 4K, 1 ace in 38 matches

Utility and deaths

Average
Nades, flashes and deaths

4.5 utility damage per round and so clearly above the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.5+0.3 · Ø 4.2 better than 60%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 51%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +4.9, Win rate +9 pp
= Stayed the same
Headshots at 48%
▼ Got worse
ELO −411

Sep to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.86
FebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.87. Last 3 months: 0.81 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −237 ELO
24 matches · 33% win rate
From match 5 of the day −166 ELO
36 matches · 42% win rate
On Tuesdays −127 ELO, win rate 38%

chealow loses the most ELO on Dust 2: −237 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Highest rating in a match: 1.75 · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient49
47% better than 33%
0.81 better than 78%
89.2 better than 83%
1.11-
53% of 77 duels better than 59%
50% of 6 situations better than 80%
Anubis38
55% better than 60%
0.77 better than 65%
79.5 better than 41%
1.03-
57% of 30 duels better than 79%
100% of 2 situations better than 99%
Dust 224
33% better than 6%
0.69 better than 26%
78.8 better than 39%
1.00-
67% of 21 duels better than 98%
100% of 1 situations better than 99%
Inferno14
57% -
0.86 -
88.9 -
1.29-
47% of 32 duels -
75% of 4 situations -
Cache8
63% -
0.98 -
100.9 -
1.33-
55% of 47 duels -
33% of 3 situations -
Overpass5
80% -
0.81 -
81.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How chealow plays

Across 141 matches chealow averages K/R 0.79 and ADR 84.9; the rating across the 38 rated matches is 1.14. Biggest strength: Clutch 1v1 won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 48% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 19 of 38 matches the rating was 1.10 or higher (50%), in 11 it was below 0.90. In 38 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: August 2026 at 1.19. chealow loses the most ELO on Dust 2 (−237 ELO, win rate 33%). Things go best in match 3 of the day (+176 ELO, win rate 71%). Match no. 3 of the day goes best: 71% win rate, +176 ELO. Improved over the last three months: K/R +0.04, ADR +4.9, Win rate +9 pp. Got weaker: ELO −411. Unchanged in recent months: Headshots at 48%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.