cenko_cs

Russia
Streamer
353 matches tracked 23 matches in 30 days
ELO ▼ 50
1,836
30-day peak: 1,935
Rank EU
#356,894
Russia #97,056 in Russia

How does cenko_cs play?

Rating 1.03 (from 197 matches) K/R 0.76 ADR 84.3 from 353 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 196 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 62%

Clutch

Average
Last one alive

22% of 1v2s won and so right on the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (48%).

Headshot rate 51%+3 pp · Ø 48% better than 68%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.04+0.01 · Ø 1.03 better than 61%
Pistol kills per match 3.1 from the last 352
Knife kills 2 in 352 matches

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 47%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 76%
MVPs per match 2.5+0.2 · Ø 2.3 better than 76%
4Ks and aces 34x 4K, 4 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.3).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 5.9+1.6 · Ø 4.3 better than 86%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 62%
Deaths per round 73%+1 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 54%
▼ Got worse
K/R −0.09, ADR −8.0, Win rate −7 pp, ELO −244

Sep to Oct 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: December 2025 with 0.86. Last 3 months: 0.71 (at the start 0.80). Slightly below the average (0.74).

Patterns

From the last 352 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −319 ELO
55 matches · 40% win rate
On Mirage −241 ELO
37 matches · 32% win rate
Between 6:00 and 12:00 −317 ELO, win rate 33%

cenko_cs loses the most ELO in match 3 of the day: −319 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Highest rating in a match: 2.26 · Ancient
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 352 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2159
52% right on the average
0.79 better than 78%
86.5 better than 79%
1.07 better than 67%
51% of 395 duels right on the average
36% of 47 situations better than 44%
Ancient84
50% right on the average
0.74 right on the average
81.5 better than 53%
0.96 better than 29%
47% of 139 duels better than 27%
36% of 25 situations better than 44%
Mirage37
32% better than 3%
0.72 better than 43%
78.7 better than 41%
1.00 better than 44%
61% of 116 duels better than 95%
43% of 7 situations better than 65%
Inferno26
58% better than 64%
0.75 better than 59%
87.1 better than 79%
1.03 better than 47%
57% of 92 duels better than 76%
20% of 10 situations better than 13%
Anubis20
30% better than 4%
0.74 better than 55%
83.8 better than 67%
1.02 better than 53%
43% of 106 duels better than 12%
100% of 5 situations better than 99%
Nuke14
57% -
0.76 -
82.4 -
0.91-
50% of 6 duels -
-
Overpass9
56% -
0.86 -
92.3 -
0.88-
100% of 1 duels -
-
Cache3
67% -
0.71 -
78.2 -
1.15-
53% of 15 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cenko_cs plays

Across 353 matches cenko_cs averages K/R 0.76 and ADR 84.3; the rating across the 197 rated matches is 1.03. Biggest strength: Utility damage per round at 5.9, better than 86% of level 9 players. Averages 17.0 kills per match with 51% headshots. The strongest map is Inferno with a 58% win rate in 26 matches. In 73 of 196 matches the rating was 1.10 or higher (37%), in 70 it was below 0.90. In 183 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: June 2026 at 1.12. cenko_cs loses the most ELO in match 3 of the day (−319 ELO, win rate 40%). Things go best in match 2 of the day (+282 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +282 ELO. Got weaker: K/R −0.09, ADR −8.0, Win rate −7 pp, ELO −244. Unchanged in recent months: Headshots at 54%. Last 30 days: 23 matches, win rate 43%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.