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caswise

Netherlands
Viewer
145 matches tracked 10 matches in 30 days
ELO ▲ 7
1,407
30-day peak: 1,459
Rank EU
#753,020
Netherlands #3,635 in Netherlands

How does caswise play?

Rating 0.99 (from 113 matches) K/R 0.71 ADR 73.4 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 112 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 27% very weak below 0.75 20%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 55%+6 pp · Ø 49% better than 86%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 63%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 15%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (46%).

Headshot rate 34%−12 pp · Ø 46% better than 3%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.05+0.07 · Ø 0.98 better than 71%
Pistol kills per match 1.9
Knife kills 1 in 145 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.8%).

2K rounds 12.2%−0.7 pp · Ø 12.9% better than 27%
3K rounds 2.7%−1.1 pp · Ø 3.8% better than 6%
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 9x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 18%
Enemies flashed per round 0.12−0.14 · Ø 0.26 better than 14%
Deaths per round 68%−5 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 73.3, ELO at 1,407
▼ Got worse
Headshots −4 pp, Win rate −7 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: May 2026 with 0.83. Last 3 months: 0.73 (at the start 0.75). Just above the average (0.71).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −36 ELO
40 matches · 43% win rate
In match 3 of the day +103 ELO
23 matches · 48% win rate
On Fridays −98 ELO, win rate 46%

caswise loses the most ELO in match 2 of the day: −36 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 1.99 · Cache
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno45
51% better than 54%
0.74 better than 66%
75.1 better than 34%
0.99 right on the average
57% of 114 duels better than 81%
29% of 24 situations better than 29%
Mirage30
57% better than 74%
0.70 better than 37%
72.0 better than 14%
1.00 right on the average
56% of 61 duels better than 81%
45% of 11 situations better than 71%
Cache28
57% better than 59%
0.74 better than 47%
74.8 better than 20%
1.03 better than 44%
63% of 54 duels better than 95%
47% of 17 situations better than 69%
Anubis18
61% better than 83%
0.65 better than 15%
69.5 better than 6%
0.94-
44% of 18 duels better than 20%
50% of 16 situations better than 76%
Ancient12
33% -
0.69 -
69.4 -
0.92-
62% of 13 duels -
57% of 7 situations -
Nuke10
60% -
0.67 -
73.4 -
0.92-
60% of 35 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How caswise plays

Across 145 matches caswise averages K/R 0.71 and ADR 73.4; the rating across the 113 rated matches is 0.99. Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 7 players. Most room to improve: Headshot rate at 34%, better than only 3% of level 7 players. Averages 15.4 kills per match with 34% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 37 of 112 matches the rating was 1.10 or higher (33%), in 52 it was below 0.90. In 66 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. caswise loses the most ELO in match 2 of the day (−36 ELO, win rate 43%). Things go best in match 1 of the day (+145 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +145 ELO. Got weaker: Headshots −4 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 73.3, ELO at 1,407. Last 30 days: 10 matches, win rate 60%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.