Casper35k

Germany
Streamer
320 matches tracked 27 matches in 30 days

How does Casper35k play?

Rating 1.02 (from 188 matches) K/R 0.71 ADR 80.0 from 320 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 187 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 23% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 51%−1 pp · Ø 52% better than 43%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 77%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.8 from the last 319
Knife kills 4 in 319 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 44%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 16x 4K, 2 aces in 149 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.6 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 7.6+3.4 · Ø 4.2 better than 98%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 63%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +10 pp, ELO +259
= Stayed the same
K/R at 0.71, ADR at 80.2
▼ Got worse
Headshots −6 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 319 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −226 ELO
50 matches · 36% win rate
On Nuke −22 ELO
24 matches · 50% win rate
Between 6:00 and 12:00 −93 ELO, win rate 38%
On Tuesdays −202 ELO, win rate 38%

Casper35k loses the most ELO on Dust 2: −226 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Ancient
  2. Most kills in a match: 36 · Nuke
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 319 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient85
56% better than 59%
0.74 better than 43%
86.4 better than 71%
1.06 better than 54%
55% of 172 duels better than 69%
41% of 29 situations better than 59%
Anubis64
50% better than 40%
0.65 better than 10%
76.6 better than 25%
0.97 better than 24%
48% of 106 duels better than 28%
44% of 32 situations better than 67%
Inferno51
55% better than 45%
0.78 better than 58%
84.3 better than 53%
1.09 right on the average
48% of 95 duels better than 21%
29% of 17 situations better than 26%
Dust 250
36% better than 5%
0.69 better than 23%
77.3 better than 28%
0.99 better than 31%
53% of 132 duels better than 57%
53% of 15 situations better than 85%
Cache35
57% better than 58%
0.65 better than 18%
73.1 better than 18%
0.97 better than 32%
48% of 104 duels better than 28%
35% of 26 situations better than 39%
Nuke24
50% better than 31%
0.72 better than 31%
78.6 better than 32%
1.09-
65% of 43 duels better than 95%
20% of 5 situations better than 12%
Overpass10
60% -
0.63 -
70.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Casper35k plays

Across 320 matches Casper35k averages K/R 0.71 and ADR 80.0; the rating across the 188 rated matches is 1.02. Biggest strength: Utility damage per round at 7.6, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 55% headshots. The strongest map is Overpass with a 60% win rate in 10 matches. In 70 of 187 matches the rating was 1.10 or higher (37%), in 62 it was below 0.90. In 149 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 1.12. Casper35k loses the most ELO on Dust 2 (−226 ELO, win rate 36%). Things go best on Ancient (+379 ELO, win rate 56%). Match no. 4 of the day goes best: 65% win rate, +274 ELO. Improved over the last three months: Win rate +10 pp, ELO +259. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.71, ADR at 80.2. Last 30 days: 27 matches, win rate 48%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.