casa_uhd

France
Streamer

1,554 followers 24 streams in 30 days 12 avg. viewers last live on Nov 11, 2026

435 matches tracked 76 matches in 30 days
ELO ▲ 241
2,031
30-day peak: 2,083
Rank EU
#236,845
France #4,354 in France

How does casa_uhd play?

Rating 0.98 (from 297 matches) K/R 0.71 ADR 80.1 from 435 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 297 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (288 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.00−0.03 · Ø 1.03 better than 37%
Pistol kills per match 2.1
Knife kills 4 in 435 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 38%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 17%
MVPs per match 2.1−0.2 · Ø 2.3 better than 25%
4Ks and aces 34x 4K, 4 aces in 288 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 91%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +8 pp, ELO +549
= Stayed the same
Headshots at 48%
▼ Got worse
K/R −0.05, Rating −0.20, ADR −4.5

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 435 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −291 ELO
84 matches · 44% win rate
On Ancient −157 ELO
108 matches · 45% win rate
On Saturdays −196 ELO, win rate 43%

casa_uhd loses the most ELO in match 2 of the day: −291 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Reached level 10 · Dust 2
  3. Recorded match no. 250 · Dust 2
  4. Highest rating in a match: 2.01 · Dust 2
  5. Most kills in a match: 37 · Overpass

Maps in detail

from the last 435 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2146
51% better than 46%
0.72 better than 41%
79.1 better than 40%
0.99 better than 34%
49% of 336 duels better than 37%
42% of 73 situations better than 61%
Ancient108
45% better than 28%
0.72 better than 38%
83.6 better than 61%
0.99 better than 35%
52% of 284 duels right on the average
31% of 48 situations better than 32%
Inferno59
51% better than 43%
0.68 better than 20%
79.0 better than 34%
0.90 better than 7%
54% of 127 duels better than 59%
53% of 19 situations better than 80%
Anubis55
53% better than 56%
0.68 better than 22%
78.1 better than 34%
0.97 better than 29%
52% of 195 duels right on the average
37% of 43 situations better than 49%
Nuke42
50% better than 37%
0.76 better than 46%
82.2 better than 48%
1.03 better than 40%
47% of 78 duels better than 23%
20% of 20 situations better than 10%
Cache12
50% -
0.65 -
72.9 -
1.01-
33% of 6 duels -
0% of 2 situations -
Overpass7
29% -
0.68 -
75.8 -
-
-
-
Mirage6
50% -
0.70 -
77.7 -
0.98-
80% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How casa_uhd plays

Across 435 matches casa_uhd averages K/R 0.71 and ADR 80.1; the rating across the 297 rated matches is 0.98. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 49% headshots. The strongest map is Anubis with a 53% win rate in 55 matches. In 91 of 297 matches the rating was 1.10 or higher (31%), in 127 it was below 0.90. In 288 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: July 2026 at 1.29. casa_uhd loses the most ELO in match 2 of the day (−291 ELO, win rate 44%). Things go best in match 3 of the day (+425 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +425 ELO. Improved over the last three months: Win rate +8 pp, ELO +549. Got weaker: K/R −0.05, Rating −0.20, ADR −4.5. Unchanged in recent months: Headshots at 48%. Last 30 days: 76 matches, win rate 54%, net ELO +210.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.