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How does candania_ play?

Rating 0.98 (from 46 matches) K/R 0.73 ADR 76.5 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 46 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 35% weak 0.75 to 0.89 22% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 79%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

MVPs per match 2.2−0.1 · Ø 2.3 better than 37%

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether candania_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 156 before.

Kills per round (K/R)

0.73
MayJunJulAugSepOctNov

Best month: May 2026 with 0.75.

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −151 ELO
29 matches · 34% win rate
In match 4 of the day −14 ELO
23 matches · 43% win rate
On Saturdays −5 ELO, win rate 33%

candania_ loses the most ELO on Mirage: −151 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.55 · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
45% better than 26%
0.70 better than 30%
73.9 better than 17%
0.89-
50% of 58 duels better than 43%
30% of 10 situations better than 26%
Mirage29
34% better than 5%
0.78 better than 68%
82.5 better than 59%
1.06-
60% of 57 duels better than 90%
50% of 8 situations better than 82%
Ancient22
68% better than 93%
0.78 better than 69%
79.5 better than 39%
0.96-
39% of 33 duels better than 2%
100% of 1 situations better than 99%
Nuke15
53% right on the average
0.76 better than 53%
78.9 better than 38%
0.99-
50% of 12 duels better than 38%
0% of 2 situations better than 1%
Cache14
29% -
0.64 -
68.1 -
0.84-
25% of 4 duels -
0% of 1 situations -
Anubis12
75% -
0.69 -
68.8 -
1.12-
48% of 21 duels -
50% of 2 situations -
Overpass11
64% -
0.73 -
81.4 -
0.85-
50% of 2 duels -
-
Inferno9
44% -
0.79 -
76.0 -
1.01-
20% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How candania_ plays

Across 156 matches candania_ averages K/R 0.73 and ADR 76.5; the rating across the 46 rated matches is 0.98. Biggest strength: Headshot rate at 54%, better than 79% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 12 of 46 matches the rating was 1.10 or higher (26%), in 18 it was below 0.90. Best month by rating: June 2026 at 0.98. candania_ loses the most ELO on Mirage (−151 ELO, win rate 34%). Things go best on Ancient (+150 ELO, win rate 68%). Match no. 3 of the day goes best: 56% win rate, +73 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.