BuschyBear

Canada
Streamer

184 followers 33 streams in 30 days 16 avg. viewers last live on Nov 12, 2026

774 matches tracked 248 matches in 30 days
ELO ▼ 186
979
30-day peak: 1,519
Rank NA
#57,608
Canada #6,925 in Canada

How does BuschyBear play?

Rating 0.97 (from 771 matches) K/R 0.71 ADR 81.4 from 774 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 772 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average.
Entry
better than most on level 4 about average weaker than most
Level 4

Compared with 902 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 84%
Opening duels won 50%+1 pp · Ø 49% better than 65%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 39%+2 pp · Ø 37% better than 60%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 36%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (43%).

Headshot rate 33%−10 pp · Ø 43% better than 6%
AWP share of kills 21%+10 pp · Ø 11% better than 85%
K/D 0.95−0.02 · Ø 0.97 better than 56%
Pistol kills per match 2.5 from the last 772
Knife kills 9 in 772 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 13.0%+0.3 pp · Ø 12.7% better than 64%
3K rounds 3.6%−0.1 pp · Ø 3.7% better than 54%
MVPs per match 2.2+0.1 · Ø 2.1 better than 72%
4Ks and aces 114x 4K, 11 aces in 773 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.23).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 5.1+1.5 · Ø 3.6 better than 79%
Enemies flashed per round 0.49+0.26 · Ø 0.23 better than 94%
Deaths per round 74%+1 pp · Ø 73% better than 49%

Progress

One value per month, dashed line is the level 4 average
Whether BuschyBear is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 774 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOctNov

Best month: September 2026 with 0.72.

Patterns

From the last 772 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −465 ELO
193 matches · 43% win rate
On Ancient −340 ELO
124 matches · 42% win rate
On Sundays −826 ELO, win rate 38%

BuschyBear loses the most ELO on Dust 2: −465 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Most kills in a match: 47 · Anubis
  3. Highest rating in a match: 2.27 · Mirage

Maps in detail

from the last 772 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2193
43% better than 29%
0.70 better than 56%
79.5 better than 66%
0.96 better than 54%
51% of 1,099 duels better than 64%
40% of 113 situations better than 59%
Ancient124
42% better than 28%
0.69 right on the average
79.2 better than 56%
0.96 better than 56%
48% of 592 duels right on the average
35% of 92 situations better than 47%
Mirage119
52% better than 63%
0.71 better than 58%
81.7 better than 74%
0.97 better than 54%
49% of 749 duels right on the average
40% of 77 situations better than 58%
Anubis115
55% better than 70%
0.72 better than 60%
82.5 better than 75%
1.00 better than 62%
49% of 600 duels right on the average
33% of 73 situations better than 39%
Inferno80
55% better than 67%
0.72 better than 65%
86.5 better than 87%
0.97 better than 54%
54% of 438 duels better than 73%
41% of 41 situations better than 64%
Cache72
56% better than 55%
0.70 better than 34%
82.1 better than 54%
0.97 better than 32%
51% of 342 duels better than 37%
57% of 35 situations better than 87%
Nuke62
40% better than 9%
0.70 better than 42%
82.1 better than 66%
0.93 better than 31%
51% of 302 duels better than 59%
31% of 48 situations better than 25%
Vertigo5
60% -
0.66 -
78.6 -
0.88-
43% of 46 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How BuschyBear plays

Across 774 matches BuschyBear averages K/R 0.71 and ADR 81.4; the rating across the 771 rated matches is 0.97. Biggest strength: Rounds with first kill at 12%, better than 84% of level 4 players. Most room to improve: Headshot rate at 33%, better than only 6% of level 4 players. Averages 15.8 kills per match with 33% headshots. The strongest map is Cache with a 56% win rate in 72 matches. In 237 of 772 matches the rating was 1.10 or higher (31%), in 341 it was below 0.90. In 773 matches with detailed stats: 114 4Ks and 11 aces. Best month by rating: September 2026 at 0.98. BuschyBear loses the most ELO on Dust 2 (−465 ELO, win rate 43%). Things go best in match 1 of the day (+359 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +359 ELO. Last 30 days: 248 matches, win rate 47%, net ELO −153.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.