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burrowcs

Switzerland
Streamer
182 matches tracked

How does burrowcs play?

Rating 0.86 (from 62 matches) K/R 0.67 ADR 75.2 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 31%
Rating distribution from 62 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 15% normal 0.90 to 1.09 11% weak 0.75 to 0.89 39% very weak below 0.75 31%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (46%).

Headshot rate 34%−12 pp · Ø 46% better than 3%
K/D 0.97−0.01 · Ø 0.98 better than 41%
Pistol kills per match 2.8
Knife kills 3 in 182 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

MVPs per match 1.8−0.4 · Ø 2.2 better than 10%

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Deaths per round 69%−4 pp · Ø 73% better than 87%

Progress

One value per month, dashed line is the level 7 average
Whether burrowcs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 100 before.

Kills per round (K/R)

0.60
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: December 2025 with 0.76.

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −158 ELO
52 matches · 42% win rate
On Inferno −41 ELO
26 matches · 42% win rate
On Mondays −127 ELO, win rate 43%

burrowcs loses the most ELO in match 2 of the day: −158 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Highest rating in a match: 1.49 · Dust 2
  3. Recorded match no. 100 · Anubis
  4. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
58% better than 77%
0.72 right on the average
80.9 better than 58%
0.92 better than 22%
51% of 63 duels better than 53%
25% of 16 situations better than 21%
Anubis30
53% right on the average
0.54 better than 1%
65.5 better than 1%
0.79-
32% of 25 duels better than 1%
50% of 6 situations better than 76%
Inferno26
42% better than 23%
0.69 better than 43%
77.1 better than 43%
0.83-
41% of 44 duels better than 12%
0% of 6 situations better than 1%
Nuke18
72% better than 94%
0.68 better than 29%
70.5 better than 11%
0.83-
45% of 22 duels better than 22%
50% of 2 situations better than 75%
Ancient15
40% better than 21%
0.64 better than 15%
72.1 better than 15%
0.80-
33% of 27 duels better than 1%
33% of 6 situations better than 33%
Mirage14
14% -
0.61 -
68.7 -
1.02-
100% of 2 duels -
33% of 6 situations -
Cache3
67% -
0.66 -
81.8 -
0.83-
30% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How burrowcs plays

Across 182 matches burrowcs averages K/R 0.67 and ADR 75.2; the rating across the 62 rated matches is 0.86. Biggest strength: Deaths per round at just 69% (lower is better), better than 87% of level 7 players. Most room to improve: Headshot rate at 34%, better than only 3% of level 7 players. Averages 14.8 kills per match with 34% headshots. The strongest map is Nuke with a 72% win rate in 18 matches. In 12 of 62 matches the rating was 1.10 or higher (19%), in 43 it was below 0.90. Best month by rating: July 2026 at 0.86. burrowcs loses the most ELO in match 2 of the day (−158 ELO, win rate 42%). Things go best on Dust 2 (+302 ELO, win rate 58%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.