bul1w0w

KR
Streamer
324 matches tracked 167 matches in 30 days
ELO ▲ 316
2,902
30-day peak: 2,993
Rank EU ▼ 2,565 places
#11,462
KR #196 in KR
30 days · prev. #8,897 · best #8,897

How does bul1w0w play?

Rating 1.10 K/R 0.81 ADR 89.2 from 324 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 324 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (260 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 57%+6 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just below the average (52%).

Headshot rate 51%−1 pp · Ø 52% better than 45%
AWP share of kills 21%+10 pp · Ø 11% better than 86%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.2
Zeus kills2 in 324 matches
Knife kills 41 in 324 matches

Impact

Average
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 73%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 71%
MVPs per match 2.9+0.6 · Ø 2.3 better than 90%
4Ks and aces 79x 4K, 11 aces in 260 matches

Utility and deaths

Average
Nades, flashes and deaths

8.1 utility damage per round and so well above the average (4.0).

Utility hit rate 46%+12 pp · Ø 34% better than 99%
Utility damage per round 8.1+4.1 · Ø 4.0 better than 99%
Enemies flashed per round 0.63+0.31 · Ø 0.32 better than 98%
Deaths per round 75%+4 pp · Ø 71% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.07, ADR +6.5
= Stayed the same
Win rate at 52%
▼ Got worse
Headshots −3 pp, ELO −162

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.81 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 324 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −96 ELO
57 matches · 51% win rate
In match 4 of the day −94 ELO
40 matches · 43% win rate
Between 12:00 and 18:00 −60 ELO, win rate 45%
On Tuesdays −258 ELO, win rate 38%

bul1w0w loses the most ELO on Ancient: −96 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.53 · Inferno
  4. Most kills in a match: 42 · Mirage

Maps in detail

from the last 324 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
53% right on the average
0.82 better than 77%
89.3 better than 82%
1.12 better than 70%
56% of 659 duels better than 72%
43% of 46 situations better than 64%
Dust 285
48% better than 31%
0.80 better than 72%
88.4 better than 80%
1.09 better than 59%
54% of 508 duels better than 61%
39% of 33 situations better than 52%
Ancient57
51% better than 42%
0.78 better than 62%
86.0 better than 68%
1.06 better than 53%
54% of 317 duels better than 60%
41% of 41 situations better than 58%
Inferno52
58% right on the average
0.83 better than 71%
93.8 better than 83%
1.18 better than 68%
62% of 232 duels better than 83%
28% of 25 situations better than 24%
Cache10
60% -
0.82 -
91.2 -
1.07-
58% of 55 duels -
40% of 5 situations -
Nuke9
33% -
0.77 -
90.6 -
1.00-
61% of 56 duels -
0% of 7 situations -
Anubis7
43% -
0.70 -
83.8 -
0.91-
65% of 37 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bul1w0w plays

Across 324 matches bul1w0w averages K/R 0.81, ADR 89.2 and a rating of 1.10. Biggest strength: Utility hit rate at 46%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 51% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 149 of 324 matches the rating was 1.10 or higher (46%), in 104 it was below 0.90. In 260 matches with detailed stats: 79 4Ks and 11 aces. Best month by rating: October 2026 at 1.13. bul1w0w loses the most ELO on Ancient (−96 ELO, win rate 51%). Things go best on Mirage (+164 ELO, win rate 53%). Improved over the last three months: K/R +0.04, Rating +0.07, ADR +6.5. Got weaker: Headshots −3 pp, ELO −162. Unchanged in recent months: Win rate at 52%. Last 30 days: 167 matches, win rate 54%, net ELO +365.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.